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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
Commit Graph

3692 Commits

Author SHA1 Message Date
5694610478 filesystem: fix writedir being prepended to rodir path when searching for library
* Refactor generating shortName
* Refactor library origin checks
2024-06-27 08:16:56 +03:00
ec107dfba5 filesystem: load on-disk archives like PAK and PK3 through VFS (disk-only for now)
* Track from which archive the file has been opened and provide needed functions for it
2024-06-27 07:31:11 +03:00
64aa476330 editorconfig: add Visual Studio options (generated) 2024-06-27 07:18:10 +03:00
42f6719e8d filesystem: drop direct path hacks for WAD files, let VFS decide how to open WAD archives 2024-06-27 05:55:06 +03:00
244b9dc02b wscript: disable -Wformat=2 back (it wasn't supposed to be pushed anyway) 2024-06-24 20:01:29 +03:00
fe3644a417 engine: client: add simple debugging tool that shows entities number, model and movetype (to be extended) 2024-06-22 08:19:19 +03:00
e18b61e041 Fixes for -Wformat=2 on 64-bit targets 2024-06-22 07:31:37 +03:00
d054782693 engine: client: fix broken legacy demos playing
Fixes: ff4221fbe7 ("engine: client: write correct cls.legacymode/net_protocol value for demos")
2024-06-22 07:30:47 +03:00
d56e53a347 Replace hardcoded functions names by __func__ macro
* while we're here, fix some possible bugs
* and fix -Wformat=2

s/__FUNCTION__/__func__/g

awawawa
2024-06-19 06:53:42 +03:00
3503c721ac engine: client: console: simplify loading console background image 2024-06-19 03:35:28 +03:00
0fab5f07d0 Revert "engine: common: mod_studio: reject models with split textures files that cannot be loaded"
This reverts commit 3256236ba2.
2024-06-18 22:50:06 +03:00
b0d12f8bf9 engine: client: fix build
Forgot to stage these changes two commits ago =/
2024-06-18 00:01:54 +03:00
9fe58aaabc engine: client: send expected cvar not found string for old protocol cvar query 2024-06-17 23:44:05 +03:00
03c8ea14cc engine: client: mute music if not in focus 2024-06-17 20:32:04 +03:00
260edc2a08 ref: gl: try to match texture slot and texture object handle because of buggy games 2024-06-15 19:21:26 +03:00
b41591a527 ref: gl: decreate alphatest value for lightmapped sprites to make them easier to see
With 0.5 they're too tiny
2024-06-15 19:07:17 +03:00
4e9481451b mainui: update 2024-06-15 17:22:52 +03:00
95b48da37d engine: allow to change hardcoded path to custom.hpk 2024-06-15 17:22:26 +03:00
1b36785177 engine: common: hpak: rename hpk_maxsize to hpak_max_size to avoid Valve's defaults
While we're here:
* Increase it to 64 MiB.
* Make it privileged.
* Add hpk_maxsize stub command as a deprecation notice.
2024-06-15 16:55:25 +03:00
8bc76e3d58 engine: host: do not specifically check timedemo or vsync in Host_CalcSleep, because it's already has been checked in Host_CalcFPS 2024-06-15 13:57:12 +03:00
1a5e2b907d engine: client: minor refactoring for cls.demoplayback check 2024-06-15 13:56:25 +03:00
3717e5c2e0 engine: client: simplify server message parsing by moving common code out of protocol-specific parsing funcs 2024-06-15 13:51:02 +03:00
33a1416199 engine: common: net_chan: remove unneeded check for demo and remote address in netchan, as it's handled in client and server already 2024-06-15 13:44:26 +03:00
ff4221fbe7 engine: client: write correct cls.legacymode/net_protocol value for demos 2024-06-15 13:43:18 +03:00
486bca82e8 engine: add quake svc messages names 2024-06-15 11:04:30 +03:00
611d07fc16 engine: client: redefine legacymode from qboolean to an enum with selected protocol. Remove protocol auto-guess hack, it's useless since connect accept accepts protocol string 2024-06-15 10:52:26 +03:00
f7e12586cf engine: platform: sdl: we must notify the engine about the unpressed button when text input was activated 2024-06-15 08:44:19 +03:00
f62aa051c8 engine: common: make netchan cvars static 2024-06-15 08:44:19 +03:00
2b6b898102 engine: client: make some cvars static 2024-06-15 08:44:19 +03:00
1dd0444531 engine: server: comment out unused cvars, make some static 2024-06-15 08:44:19 +03:00
ba9eb01c1f engine: server: replace timeout cvar by sv_timeout cvar for consistency with GoldSrc 2024-06-15 08:44:19 +03:00
73a8144e75 engine: client: reduce console spam about not precached model to dev level 1 2024-06-15 08:44:18 +03:00
6aef422de6 ref: remove unneeded dlight pointer increment 2024-06-15 08:44:18 +03:00
5f4b8b60cb engine: client: make remote print messages more obvious 2024-06-15 08:44:18 +03:00
3256236ba2 engine: common: mod_studio: reject models with split textures files that cannot be loaded 2024-06-14 11:34:42 +03:00
b102727320 engine: client: try to not save passwords to console history 2024-06-14 11:34:37 +03:00
3434005e66 engine: common: make Host_IsLocalGame and Host_IsLocalClient inlined 2024-06-13 01:20:14 +03:00
b3026a7991 engine: client: don't use CL_Active/CL_GetMaxClients wrappers as they are only intended to be either passed to DLL or used in common/server code 2024-06-13 01:19:38 +03:00
0a051832a8 engine: client: do not mute sounds in menu with multiplayer, the bug already been solved different way 2024-06-13 01:07:49 +03:00
2dbafbda02 engine: common: mod_studio: fix NULL mod->cache.data if model has split texture file but none was loaded 2024-06-12 23:37:30 +03:00
240b6fb6f2 engine: fix possible unprivileged config execute with fake extension 2024-06-12 11:16:31 +03:00
4163d3655a engine: reformat and reorder host_parm_s struct, remove now unused host.daemonize and host.enabledll 2024-06-12 11:16:26 +03:00
2c7bf49fc9 engine: host: avoid some of unnecessary double-to-float conversions 2024-06-12 10:20:09 +03:00
739592e50d engine: host: refactoring, reduce usage of global variables a bit 2024-06-12 10:20:09 +03:00
393e31e509 engine: move finding root/readonly directory to FS initialization, remove unused host.rodir, host.rootidr 2024-06-12 10:20:09 +03:00
a1dceacc8f engine: remove unused host.hMutex and host.hInst 2024-06-12 10:20:09 +03:00
cf26c87872 engine: remove unused host.decalList and host.numdecals 2024-06-12 10:20:09 +03:00
21195b3491 engine: increase logo and hpak limits, add cl_logomaxdim cvar to limit decal size (set to 96, default HL logo size is 64) 2024-06-11 07:47:01 +03:00
3f66f6a6a5 ref: null: update to RefAPI 8 2024-06-11 06:30:17 +03:00
daae4f2f80 engine: ref_api: bump RefAPI to version 8 2024-06-11 06:18:09 +03:00