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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 03:11:06 +01:00
Commit Graph

13 Commits

Author SHA1 Message Date
f377461fdf engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2022-11-27 04:45:03 +03:00
SNMetamorph
d1309c3aeb engine: common: backported "set" command from old engine 2022-11-10 11:56:10 +03:00
66d66eb835 common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags 2021-11-23 05:23:38 +03:00
1a1d81de62 engine: add stuffcmd filtering, not wired to ClientCmd yet 2021-11-23 05:23:38 +03:00
0efc5e82ec engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
9120d40ce5 engine: redefine CVAR_DEFINE_AUTO through CVAR_DEFINE macro 2021-03-09 23:58:21 +03:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
0561ac2076 Add basecmd from old engine. Add basecmd_stats command 2018-06-01 21:28:25 +03:00
5a449a56ea Port restricted cmds and cvars from old engine. TODO: implement better stufftext filter 2018-06-01 19:57:54 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00