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628ac376ed
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engine: client: s_dsp: refactoring from hldsp
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2024-01-13 05:29:43 +03:00 |
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251e6ac1dc
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engine: client: s_dsp: use Cvar_DirectSet
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2024-01-13 05:29:12 +03:00 |
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6acc97b0ef
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engine: client: restore my copyright on my DSP implementation from old engine branch
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2024-01-13 00:56:03 +03:00 |
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05579927a5
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engine: client: sound: move dsp cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
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52d1383f14
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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2022-05-25 03:50:06 +03:00 |
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4f89288ccf
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
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a3a8acfe6c
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engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code
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2021-10-04 05:43:35 +03:00 |
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880dd2546f
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engine: client: fix wrong type in DSP
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2019-10-18 08:11:05 +03:00 |
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
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40211efa9a
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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2019-07-09 13:17:10 +03:00 |
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5c738b3402
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Apply 4253 update
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2018-10-04 13:08:48 +07:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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