071f15b570
mainui: update
2021-03-15 03:44:44 +03:00
e5a40fd745
server: fix password presence wasn't advertised to clients on info message #359
2021-03-15 03:40:46 +03:00
f2ab4c0d0e
engine: cfgscript: don't let scr vars overwrite existing variables
...
we don't use them for storing settings anyway
only for reference in UI
2021-03-15 03:39:20 +03:00
0ba1a8e7bc
engine: cfgscript: reduce copypasted code
2021-03-15 03:38:10 +03:00
ed0ca2b2d2
engine: fix predicting oldbuttons
2021-03-12 00:10:51 +03:00
26404315cb
engine: filesystem: avoid unnecessary padding in private structs
2021-03-11 21:46:00 +03:00
be1958473b
engine: filesystem: fix liblistgam converting to gameinfo when rodir was enabled
2021-03-11 21:42:35 +03:00
8b59875e93
mainui: update
2021-03-11 20:23:03 +03:00
accacd54f5
waifulib: set debug builds to be built with -O0, gcc -Od is broken
2021-03-11 20:17:39 +03:00
331a2046c8
engine: net: fix delta incorrect casts when field is signed
2021-03-10 21:51:21 +03:00
c9f176f802
common: remove double defines
2021-03-10 21:49:09 +03:00
523798857b
engine: platform: fix opensles audio
2021-03-10 13:45:02 +03:00
2edc8b16ae
engine: platform: fix sdl audio
2021-03-10 13:44:25 +03:00
29902f48d5
public: oops, fix broken crtlib
2021-03-10 13:38:36 +03:00
d25a661701
public: moar int to size_t for string length
2021-03-10 13:18:23 +03:00
a93d9ac71c
engine: platform: simplify sound code
...
Remove SNDDMA_GetSoundtime, because it was mostly copypasted from one
platform code to another.
SNDDMA_GetDMAPos gets removed too, as we have dma.samplepos for that.
2021-03-10 00:16:13 +03:00
c68af64fe5
engine: platform: fix access to uninitialized audio subsystem when -nosound was passed
2021-03-10 00:03:12 +03:00
3d9a4560d5
client: make sound cvars statically allocated, to avoid access to invalid pointers in the future
2021-03-09 23:59:29 +03:00
9120d40ce5
engine: redefine CVAR_DEFINE_AUTO through CVAR_DEFINE macro
2021-03-09 23:58:21 +03:00
4db2aaffc4
client: port fix of spk/speak commands from old engine
2021-03-09 23:34:12 +03:00
155eb1ba58
engine: fix various warnings
2021-03-07 03:40:01 +03:00
efaf7ac622
engine: fix UB on MSG_BigShort
2021-03-07 03:39:16 +03:00
6cc2205321
public: strlen must return size_t, not int
2021-03-07 03:38:54 +03:00
0a818f3f3f
client: add waveplaylen console command like in GoldSrc
2021-03-07 02:51:03 +03:00
fe2c4af8c2
engine: soundlib: make Sound_GetApproxWavePlayLen behave like in GoldSrc
2021-03-07 02:49:40 +03:00
3e7dd30fd7
engine: soundlib: use stdint definitions for WAV headers
2021-03-07 02:48:56 +03:00
42f47f51b5
server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4
2021-03-07 02:46:38 +03:00
aea9e8efa2
server: sv_validate_changelevel is deprecated now and disabled by default
...
If anyone wants this feature back, use +sv_validate_changelevel 1 in command line.
2021-03-07 02:20:30 +03:00
a6cd67cc65
mainui: update submodule, fix #332
2021-03-07 02:01:36 +03:00
585ae28dd2
server: fix some int <> unsigned int conversions
2021-03-07 02:00:46 +03:00
4abac92891
wscript: try to fix tgmath detection on freebsd
2021-03-07 00:28:57 +03:00
a813be7d54
client: add cl_showpos
2021-03-07 00:03:19 +03:00
e77957bc81
client: decrease visibility of some cvars
2021-03-06 23:40:04 +03:00
9b6f26c191
mdldec: build with CONSOLE subsystem on Win32
2021-03-05 17:59:54 +03:00
385cc3f497
public: remote obsolete header
2021-03-05 16:09:59 +03:00
c0db39594b
scripts: enable building utils for PC platforms
2021-03-05 16:04:20 +03:00
add4cf4232
mdldec: add wscript, disabled by default
2021-03-05 16:00:26 +03:00
586d613a27
ref_soft: uncomment texture API functions implementations, they must be working now
...
Fixes #326 and probably some ref_soft crashes
2021-03-02 17:49:37 +03:00
45334064b6
ref_gl: remove detail textures list generation leftovers
2021-03-01 21:53:43 +03:00
ca84a1a10e
engine: fix building with SDL older than 2.0.4
2021-03-01 21:48:31 +03:00
14008703f6
wscript: fix tgmath check for old toolchails like GCW0
2021-03-01 21:46:58 +03:00
58edfbc485
engine: move cvars that expected to exist by client.dll from render dll to engine
...
Fixes #316
2021-03-01 20:03:32 +03:00
fa555c1f09
server: add hardcoded list of chapters for HL, BS and OF, same as GoldSrc
...
Fix incomplete comment in save file when server DLL provides SV_SaveGameComment.
Fix possible buffer overflow when reading comment from save file.
2021-03-01 19:53:17 +03:00
75210b1ff6
engine: common: filesystem.c: add binary search for files from zip-archives.
2021-03-01 19:53:07 +03:00
b278751834
waf: upgrade to waifu 1.1.0
2021-02-28 15:39:22 +03:00
3b192ca490
engine: sdl: don't free NULL vidmodes
2021-02-27 00:08:42 +03:00
12dd225db2
cirrus: fix freebsd 12 image
2021-02-26 18:33:26 +03:00
SNMetamorph
56d5f08128
platform: win32: fixed crashes in COM_CheckLibraryDirectDependency
2021-02-26 16:05:34 +03:00
256284d76f
wscript: refactor loading MSVC tools, apply @w23 hack for renaming DEST_CPU
2021-02-26 16:04:45 +03:00
cf5ebd128c
client: fix XASH_64BIT check
2021-02-26 16:04:45 +03:00