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Commit Graph

1749 Commits

Author SHA1 Message Date
071f15b570 mainui: update 2021-03-15 03:44:44 +03:00
e5a40fd745 server: fix password presence wasn't advertised to clients on info message #359 2021-03-15 03:40:46 +03:00
f2ab4c0d0e engine: cfgscript: don't let scr vars overwrite existing variables
we don't use them for storing settings anyway
only for reference in UI
2021-03-15 03:39:20 +03:00
0ba1a8e7bc engine: cfgscript: reduce copypasted code 2021-03-15 03:38:10 +03:00
ed0ca2b2d2 engine: fix predicting oldbuttons 2021-03-12 00:10:51 +03:00
26404315cb engine: filesystem: avoid unnecessary padding in private structs 2021-03-11 21:46:00 +03:00
be1958473b engine: filesystem: fix liblistgam converting to gameinfo when rodir was enabled 2021-03-11 21:42:35 +03:00
8b59875e93 mainui: update 2021-03-11 20:23:03 +03:00
accacd54f5 waifulib: set debug builds to be built with -O0, gcc -Od is broken 2021-03-11 20:17:39 +03:00
331a2046c8 engine: net: fix delta incorrect casts when field is signed 2021-03-10 21:51:21 +03:00
c9f176f802 common: remove double defines 2021-03-10 21:49:09 +03:00
523798857b engine: platform: fix opensles audio 2021-03-10 13:45:02 +03:00
2edc8b16ae engine: platform: fix sdl audio 2021-03-10 13:44:25 +03:00
29902f48d5 public: oops, fix broken crtlib 2021-03-10 13:38:36 +03:00
d25a661701 public: moar int to size_t for string length 2021-03-10 13:18:23 +03:00
a93d9ac71c engine: platform: simplify sound code
Remove SNDDMA_GetSoundtime, because it was mostly copypasted from one
platform code to another.
SNDDMA_GetDMAPos gets removed too, as we have dma.samplepos for that.
2021-03-10 00:16:13 +03:00
c68af64fe5 engine: platform: fix access to uninitialized audio subsystem when -nosound was passed 2021-03-10 00:03:12 +03:00
3d9a4560d5 client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 2021-03-09 23:59:29 +03:00
9120d40ce5 engine: redefine CVAR_DEFINE_AUTO through CVAR_DEFINE macro 2021-03-09 23:58:21 +03:00
4db2aaffc4 client: port fix of spk/speak commands from old engine 2021-03-09 23:34:12 +03:00
155eb1ba58 engine: fix various warnings 2021-03-07 03:40:01 +03:00
efaf7ac622 engine: fix UB on MSG_BigShort 2021-03-07 03:39:16 +03:00
6cc2205321 public: strlen must return size_t, not int 2021-03-07 03:38:54 +03:00
0a818f3f3f client: add waveplaylen console command like in GoldSrc 2021-03-07 02:51:03 +03:00
fe2c4af8c2 engine: soundlib: make Sound_GetApproxWavePlayLen behave like in GoldSrc 2021-03-07 02:49:40 +03:00
3e7dd30fd7 engine: soundlib: use stdint definitions for WAV headers 2021-03-07 02:48:56 +03:00
42f47f51b5 server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4 2021-03-07 02:46:38 +03:00
aea9e8efa2 server: sv_validate_changelevel is deprecated now and disabled by default
If anyone wants this feature back, use +sv_validate_changelevel 1 in command line.
2021-03-07 02:20:30 +03:00
a6cd67cc65 mainui: update submodule, fix #332 2021-03-07 02:01:36 +03:00
585ae28dd2 server: fix some int <> unsigned int conversions 2021-03-07 02:00:46 +03:00
4abac92891 wscript: try to fix tgmath detection on freebsd 2021-03-07 00:28:57 +03:00
a813be7d54 client: add cl_showpos 2021-03-07 00:03:19 +03:00
e77957bc81 client: decrease visibility of some cvars 2021-03-06 23:40:04 +03:00
9b6f26c191 mdldec: build with CONSOLE subsystem on Win32 2021-03-05 17:59:54 +03:00
385cc3f497 public: remote obsolete header 2021-03-05 16:09:59 +03:00
c0db39594b scripts: enable building utils for PC platforms 2021-03-05 16:04:20 +03:00
add4cf4232 mdldec: add wscript, disabled by default 2021-03-05 16:00:26 +03:00
586d613a27 ref_soft: uncomment texture API functions implementations, they must be working now
Fixes #326 and probably some ref_soft crashes
2021-03-02 17:49:37 +03:00
45334064b6 ref_gl: remove detail textures list generation leftovers 2021-03-01 21:53:43 +03:00
ca84a1a10e engine: fix building with SDL older than 2.0.4 2021-03-01 21:48:31 +03:00
14008703f6 wscript: fix tgmath check for old toolchails like GCW0 2021-03-01 21:46:58 +03:00
58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine
Fixes #316
2021-03-01 20:03:32 +03:00
fa555c1f09 server: add hardcoded list of chapters for HL, BS and OF, same as GoldSrc
Fix incomplete comment in save file when server DLL provides SV_SaveGameComment.
Fix possible buffer overflow when reading comment from save file.
2021-03-01 19:53:17 +03:00
75210b1ff6 engine: common: filesystem.c: add binary search for files from zip-archives. 2021-03-01 19:53:07 +03:00
b278751834 waf: upgrade to waifu 1.1.0 2021-02-28 15:39:22 +03:00
3b192ca490 engine: sdl: don't free NULL vidmodes 2021-02-27 00:08:42 +03:00
12dd225db2 cirrus: fix freebsd 12 image 2021-02-26 18:33:26 +03:00
SNMetamorph
56d5f08128 platform: win32: fixed crashes in COM_CheckLibraryDirectDependency 2021-02-26 16:05:34 +03:00
256284d76f wscript: refactor loading MSVC tools, apply @w23 hack for renaming DEST_CPU 2021-02-26 16:04:45 +03:00
cf5ebd128c client: fix XASH_64BIT check 2021-02-26 16:04:45 +03:00