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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 13:02:13 +01:00
Commit Graph

2835 Commits

Author SHA1 Message Date
82addf11bb engine: common: net_encode: rewrite Delta_CompareField to be more efficient 2023-06-27 18:06:24 +03:00
aee5e46516 public: rewrite Q_strncpy with standard C functions, make it inlined to allow compiler remove unneeded checks
So far, passes all tests.
2023-06-27 17:30:09 +03:00
40e248aa63 engine: common: remove unused tentlist_t definition 2023-06-27 17:30:09 +03:00
fgsfds
24ee3ae318 scripts: psvita: bump vitaGL version 2023-06-25 18:15:18 +03:00
fgsfds
f79aaf93f8 ref: gl: psvita: disable NPOT textures, they're broken again 2023-06-25 18:15:18 +03:00
0d89849cab public: move some simple functions to mathlib header. Remove assembler version specific for MSVC6 2023-06-25 13:32:06 +03:00
d962255ebe public: mathlib: remove unused RemapVal, ApproachVal 2023-06-25 13:25:51 +03:00
21b47dff32 ref: gl: static-ize globals and functions in gl_warp 2023-06-25 13:17:46 +03:00
1905782c41 3rdparty: vgui_support: update submodule 2023-06-23 06:10:27 +03:00
b29b3d5859 wscript: clarify that higher versions of opus also accepted in a comment 2023-06-21 13:21:19 +03:00
3533b0d284 wscript: check for opus 1.4, which fixes an assertion in custom modes decoder initialize 2023-06-21 13:19:03 +03:00
7e06d049f5 engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
5a4c443c79 filesystem: fix regression in FS_LoadFile not skipping leading slashes
Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
2023-06-20 14:11:55 +03:00
4bbd1e59a4 engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
0809453b2c engine: server: static-ize sv_query functions 2023-06-19 07:39:00 +03:00
8350d81c18 engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
03a85e0caa engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs) 2023-06-18 22:49:44 +03:00
01ad3dda2a engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation 2023-06-18 04:44:28 +03:00
2a05624615 engine: server: keep silence in case of unset or invalid rcon password 2023-06-18 04:30:21 +03:00
f3ed9b21c0 scripts: add sample systemd service 2023-06-16 08:47:25 +03:00
16c87ae2c9 engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux 2023-06-16 08:43:16 +03:00
c16a10e6f3 engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 2023-06-16 07:32:19 +03:00
c7d748e8df engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not 2023-06-16 07:19:17 +03:00
0e16110c3a github: use ubuntu-latest for PSVita and NSwitch CI 2023-06-15 19:26:19 +03:00
c966589a50 engine: server: static-ize few game API functions, set GAME_EXPORT attribute 2023-06-15 19:22:13 +03:00
4c02c25506 engine: server: do not assert if SetFatPVS/PAS were called without active player
Fixes issues with POD-Bot based bots.
2023-06-15 19:17:34 +03:00
a4997d0647 engine: server: port old engine's fullupdate ratelimit, but simplify it 2023-06-15 18:09:59 +03:00
243c3cc80f engine: server: port old engine's userinfo penalty 2023-06-15 04:46:22 +03:00
a8dbec56c3 mainui: update 2023-06-14 01:38:41 +03:00
9c62fa901f engine: server: pregenerate CRC table and testpacket data 2023-06-14 00:35:07 +03:00
996897e30e public: use standard uint32_t in place of dword 2023-06-13 06:57:24 +03:00
93ee5b9446 public: crclib: simplify CRC32_ProcessByte 2023-06-13 06:57:24 +03:00
c0c8119040 public: crclib: rework CRC32 code (thanks to @Mr0maks for implementation) 2023-06-13 06:57:24 +03:00
jeefo
61c75b9809 engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
jeefo
868d10a842 engine: server: log: allow to disable logaddress without turning off logs completely 2023-06-11 16:28:36 +03:00
jeefo
699f3579fe engine: server: log: fix log off command not disabling logging to console (fixes #1340) 2023-06-11 16:28:36 +03:00
jeefo
873ce0ce48 engine: server: query: A2S_PLAYER response should contain bots and normal players 2023-06-11 14:14:59 +03:00
450f77443d engine: client: ignore some out of band packets if we're not connecting to server 2023-06-11 07:06:01 +03:00
278ff22ba9 engine: server: query: use common SV_GetPlayerCount, fix random styling issues 2023-06-10 02:47:52 +03:00
jeefo
d9ef1d4608 server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
2023-06-10 02:06:45 +03:00
58df771c9e filesystem: implement .pk3dir convention 2023-06-08 22:58:24 +03:00
a6ecc778fc filesystem: dir: fix FS_FixFileCase when empty string is passed. Always append slash to searchpath. 2023-06-08 22:58:24 +03:00
37e890f326 filesystem: make fs_searchpaths completely private to the filesystem core 2023-06-08 22:30:45 +03:00
0d6137ee40 filesystem: make generic archive loading functions (with the exception of WADs). Do not alter global searchpath from archives. 2023-06-08 22:14:30 +03:00
653eb00cc6 filesystem: unify prototypes of archive opening functions 2023-06-08 20:02:48 +03:00
b84aba68fa engine: platform: implement generic GetNativeObject for POSIX systems without SDL2 2023-06-07 04:07:53 +03:00
1855fab80b filesystem: fix Platform_GetNativeObject macro definition 2023-06-06 17:46:38 +03:00
23f1c43282 engine: common: net_buffer: use uint32_t in place of dword 2023-06-06 00:28:23 +03:00