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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-28 19:55:09 +01:00
Commit Graph

26 Commits

Author SHA1 Message Date
4d003bc13f ref: remove Mod_LoadMapSprite from RefAPI 2024-11-03 02:59:44 +03:00
addd50467e engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter 2024-11-03 02:24:36 +03:00
6cd2dbf178 engine: remove R_DrawTileClear from RefAPI 2024-11-03 02:21:38 +03:00
420c5a4ff3 ref: gl: set numeric value for wrappers macros, similar to build.h macros 2024-10-09 02:01:10 +03:00
0c8b2d007a ref: gl: set malloc like attribute for imported zone memory allocator functions 2024-09-30 04:00:28 +03:00
f6fa085fe4 ref: gl: replace same struct type memcpys by assignments 2024-07-31 00:06:07 +03:00
2009140da8 ref: make gReffuncs const 2024-07-16 15:23:03 +03:00
d56e53a347 Replace hardcoded functions names by __func__ macro
* while we're here, fix some possible bugs
* and fix -Wformat=2

s/__FUNCTION__/__func__/g

awawawa
2024-06-19 06:53:42 +03:00
4e2708c1ac engine: bring back texture replacement 2024-06-11 06:16:26 +03:00
9577a6af21 ref: moved VGUI support API implementation to the engine 2024-06-11 02:07:49 +03:00
107a6aed01 ref: move PARM_SURF_SAMPLESIZE handling to the engine 2024-06-11 02:07:49 +03:00
2c2045d413 ref: move PARM_SKY_SPHERE handling to the engine 2024-06-11 02:07:49 +03:00
30fe471d2b ref: move loading skybox into the engine 2024-06-11 02:07:44 +03:00
5ab6979633 ref: move common quake sky cloud loading to the engine 2024-06-10 22:47:39 +03:00
e274c62cfc ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear 2024-01-29 05:44:14 +03:00
661e60720d ref: gl: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
4599983c8e ref: gl: add PARM_TEX_FILTERING handler 2024-01-25 05:46:54 +03:00
a0c31120d9 ref: add R_GammaChanged function that engine calls on every gamma change 2024-01-07 03:35:23 +03:00
d971055927 engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 2023-12-30 16:54:37 +03:00
6a4bf4965f ref: gl: acquire engine pointers 2023-12-30 16:36:13 +03:00
mittorn
c800b34cd4 ref_api: add R_Flush method 2023-12-06 04:13:27 +03:00
7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 2023-10-06 19:24:02 +03:00
7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2023-05-19 05:03:25 +03:00
8bb5ec5e26 ref: remove renderer description export, it's unused now 2023-03-24 02:54:14 +03:00
61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00