Commit Graph

422 Commits

Author SHA1 Message Date
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
Alibek Omarov 11d4cb0f1e engine: client: securedstub: cosmetic changes 2022-05-29 02:27:02 +03:00
Alibek Omarov 52d1383f14 engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
Alibek Omarov ac40badaa5 engine: client: fix array overruns 2022-05-25 03:36:33 +03:00
SNMetamorph 641f0632ef engine: client: fixed compilation errors on Android 2022-05-02 03:29:24 +03:00
SNMetamorph 87ceb0f9cb engine: client: fixed checking client library for vgui_support interface export 2022-05-02 03:29:24 +03:00
SNMetamorph cfcd58dd78 engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
SNMetamorph b175d6d95f engine: client: fixed forced text input turn off in Key_EnableTextInput 2022-05-02 03:29:24 +03:00
SNMetamorph 9c85d114e7 engine: client: fixed TriWorldToScreen behavior to match GoldSrc 2022-04-13 09:12:12 +03:00
SNMetamorph 09b7f22cee engine: cl_frame: fixed segfault in CL_UpdatePositions 2022-04-10 16:31:02 +03:00
SNMetamorph 9515cccb94 engine: client: cl_frame: fixed position history animtime for non-brush entities 2022-04-07 21:56:37 +03:00
Alibek Omarov df616b950d engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
Alibek Omarov 37cf4da136 engine: client: switch to protocol info key in detecting old engine servers 2022-03-08 07:00:36 +03:00
Alibek Omarov 668d528e3b engine: client: delete unused function 2022-03-08 07:00:36 +03:00
Alibek Omarov 85f99c723a engine: add sys_timescale implementation 2022-03-03 05:38:36 +03:00
Alibek Omarov e07417aead engine: client: fix sentence word splitted by contents inside parentheses 2022-02-28 04:29:32 +03:00
Alibek Omarov 13b36e66b3 engine: client: workaround buggy position history times going backwards in interpolation code 2022-02-25 02:12:44 +03:00
Alibek Omarov 7821f425e7 engine: client: position history indexes can't be negative, use unsigned with them 2022-02-24 05:45:41 +03:00
Alibek Omarov f0783ddee1 engine: client: fix comparing floats in interpolation code 2022-02-24 04:51:04 +03:00
Alibek Omarov d4d39c66fb engine: client: fix double call to CL_ParametricMove 2022-02-24 02:49:10 +03:00
Alibek Omarov a2d8a47376 engine: client: fix misplaced arguments in memcpy 2022-02-24 02:47:54 +03:00
Alibek Omarov 3f7773f83b engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00
Alibek Omarov 203afda053 engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
Bien Pham 988183a96a engine: implement support for secured client dlls 2022-02-01 05:56:54 +03:00
Bien Pham 3a55b9cd67 engine: make pfnDrawString & pfnDrawStringReverse return width 2022-01-29 00:36:43 +03:00
Alibek Omarov 1bf08cc2c3 engine: touch: fix button deletion 2022-01-27 17:10:50 +03:00
Alibek Omarov 0fa1b4f944 engine: client: refactor tempentity parsing, make multipliers close to GoldSrc 2022-01-27 03:32:52 +03:00
Alibek Omarov 56103a90eb engine: client: limit token size in client dll parsefile to 1024 (GoldSrc value) 2022-01-27 03:32:52 +03:00
Alibek Omarov 0027678a56 engine: client: print which tempentity type was overflowed 2022-01-27 03:32:52 +03:00
Alibek Omarov df4f21680c engine: client: apply local client effects only if it wasn't rejected by clientdll 2022-01-14 16:18:09 +03:00
Alibek Omarov 2c1b862654 engine: client: ignore EF_BRIGHTFIELD for local client
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.

By adding this check, behavior must be close enough
2022-01-14 16:16:13 +03:00
Alibek Omarov 22e770e4d4 engine: client: disable viewsize without requested Quake compatibility 2022-01-14 01:18:22 +03:00
Alibek Omarov aa5594d11f engine: client: don't let servers clear console 2022-01-14 00:03:05 +03:00
Alibek Omarov c3513b1615 engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 2022-01-13 16:18:23 +03:00
Alibek Omarov abbd0f92a4 engine: input: fix incorrect client notifying about mouse button states 2022-01-13 15:52:59 +03:00
Alibek Omarov a2f741fe8a engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
Alibek Omarov d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
Alibek Omarov f63d2d747f vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
Alibek Omarov 7e687b45bb engine: client always uses SDL (virtually) on non-Win32 platforms 2022-01-04 08:39:11 +03:00
Alibek Omarov 284eeea3c3 engine: client: rework mouse input, use IN_MouseEvent for clientdll, don't emit mouse events when mouse is visible or touch emulate is used 2022-01-04 08:39:11 +03:00
Alibek Omarov 4ae608913b console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer 2022-01-04 03:01:59 +03:00
Alibek Omarov 3351ecd754 console: ignore whitespace commands on history, ignore backslash 2022-01-04 02:31:07 +03:00
Alibek Omarov 46fd27eb14 console: remove prepending backslashes
This is a leftover from Quake, where the console and chat were
in fact same entity. Because Xash splits it, there is no need
in prepending backslashes to separate commands from chat messages
2022-01-04 02:14:34 +03:00
Alibek Omarov 947b94d29f engine: client: delete unused test data :) 2021-12-31 04:10:06 +03:00
Alibek Omarov f007374866 engine: client: rewrite console history
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov 4f89288ccf common: cleanup port.h 2021-12-23 19:17:11 +03:00
Alibek Omarov 2df27e14a8 engine: client: make connect command available through stufftext, for future use 2021-12-23 01:25:03 +03:00
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
Alibek Omarov 1350fd0b52 engine: ref: use right Cvar_Get function :) 2021-12-06 05:02:30 +03:00
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 2021-12-06 04:57:32 +03:00