|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
|
2019-03-15 21:23:59 +03:00 |
|
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
|
2019-03-06 16:23:33 +03:00 |
|
|
437ba6d7a2
|
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
|
2019-02-27 06:23:03 +07:00 |
|
|
574f03c139
|
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
|
2019-02-24 18:45:44 +03:00 |
|
|
e193ac2c04
|
ref: more @mittorn's changes on RefAPI
|
2019-02-23 21:49:46 +03:00 |
|
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
2019-02-18 21:25:26 +03:00 |
|
|
b8c4c31e02
|
Merge 4344 update
|
2018-12-30 01:51:02 +03:00 |
|
|
bf07a9e61e
|
Apply 4344 update
|
2018-12-30 01:43:07 +03:00 |
|
|
7c772d6bfd
|
engine: rework timer stuff, move to platform. Move debugger present checks to platform
|
2018-11-16 16:32:16 +03:00 |
|
|
a03aa3ddb3
|
Merge 4281 update
|
2018-10-28 00:39:29 +03:00 |
|
|
aae3510763
|
Apply 4281 update
|
2018-10-27 23:32:09 +03:00 |
|
|
48d1aa5115
|
engine: fix warnings
|
2018-10-06 03:42:09 +03:00 |
|
|
491188a0f3
|
Merge branch 'original'
|
2018-10-04 14:27:14 +07:00 |
|
|
5c738b3402
|
Apply 4253 update
|
2018-10-04 13:08:48 +07:00 |
|
|
7601a4cd29
|
Revert 64257ef to not break C++ header compability
|
2018-07-12 23:13:30 +03:00 |
|
|
2edbcb996d
|
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
|
2018-06-19 16:59:53 +03:00 |
|
|
1e7f9d00c3
|
Apply 4150 update
|
2018-06-19 16:22:30 +03:00 |
|
|
473810fc0c
|
MSVC & Win32 related fixes
|
2018-06-14 20:32:40 +03:00 |
|
|
f26ac52102
|
Merge 4140 update
|
2018-06-11 14:04:50 +03:00 |
|
|
814b7eda07
|
Apply 4140 update
|
2018-06-09 01:28:35 +03:00 |
|
|
aa5d52cebc
|
Change libxashmenu to libmenu to keep same names between different OSes
|
2018-05-28 23:44:52 +03:00 |
|
|
3f2a8f7704
|
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
2018-04-29 09:21:23 +03:00 |
|
|
e1f80fba3d
|
Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers
|
2018-04-23 23:06:18 +03:00 |
|
|
8704c07e4b
|
Merge branch 'original'
|
2018-04-21 13:44:06 +00:00 |
|
|
7d1df4c097
|
Add string.h, fix decals with unsigned char
|
2018-04-21 13:39:55 +00:00 |
|
|
ab0bcc55f8
|
Apply Apr20 update
|
2018-04-21 08:06:55 +00:00 |
|
|
926b909f3d
|
Merge branch 'original'
|
2018-04-20 12:38:53 +00:00 |
|
|
db92c918b2
|
Apply Apr19 update
|
2018-04-20 08:41:02 +00:00 |
|
|
be4b885254
|
Merge common SDL port changes
|
2018-04-17 03:53:01 +03:00 |
|
|
2de6d00a82
|
Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors
|
2018-04-17 03:46:30 +03:00 |
|
|
64257ef428
|
Avoid some struct declaration in parameter list
|
2018-04-14 04:26:12 +03:00 |
|
|
32b07cda86
|
Add kbutton.h, fix includes
|
2018-04-13 19:58:17 +03:00 |
|
|
25325e6150
|
Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
|
2018-04-13 19:56:43 +03:00 |
|
|
08984bd549
|
Rename features.h to enginefeatures.h because this name used internally by glibc
|
2018-04-13 19:26:48 +03:00 |
|
|
8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
2018-04-13 19:23:45 +03:00 |
|