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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 11:19:59 +01:00
Commit Graph

1304 Commits

Author SHA1 Message Date
c80da05e94 ref_gl: make renderer fallback possible 2020-07-08 08:46:07 +07:00
bef873e1f8 platform/android: enable dynamic dladdr, fix build 2020-07-08 08:45:24 +07:00
a5e3a74e93 waf/xcompile: gnu hash on android confuses old linkers 2020-07-08 02:40:43 +07:00
d9290f2e03 gles1 and non-pbo fallbacks 2020-07-07 00:23:23 +07:00
98ffbaf87a android: fix fallbacks 2020-07-07 00:22:01 +07:00
1e1c0a9aa3
readme: fix #187 2020-06-23 16:21:43 +03:00
9979d4feb7
readme: add a note about github's generated zip archives 2020-05-25 22:35:34 +03:00
Marc-Antoine Lortie
5f2d346b9b Fixed mod title in Open Source mods documentation.
In section 'Derived Work' under 'Half-Life: Induction', both links appear to link to projects related to 'Half-Life: Invasion'. The mod title was probably meant to be 'Half-Life: Invasion'.
2020-05-25 16:59:34 +03:00
64a96b26ad wscript: disable treating uninitialized as error because it gives too much false-positives 2020-05-13 00:24:50 +03:00
0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 2020-05-12 02:00:34 +03:00
a641488b98 engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing. 2020-05-11 03:02:13 +03:00
371cfc1cce mainui: update 2020-05-11 02:28:18 +03:00
46b0590e4e engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs 2020-05-11 02:28:04 +03:00
95393cde72 Documentation: add list of opensource mods 2020-05-08 16:00:50 +03:00
ea6846e2f9 ci: run pkg update for freebsd 2020-05-03 15:17:53 +03:00
9b22149509 engine: host: execute server.cfg right before main loop starts 2020-05-02 19:26:41 +03:00
ce1fc386a2 engine: server: reformat SV_Init 2020-05-02 19:14:23 +03:00
77bebe3000 engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine. 2020-05-02 19:08:43 +03:00
9292d81052 ref_soft: remove leftover debug volatile 2020-05-02 19:07:56 +03:00
FOTMarut
e1985eeb4f ref_soft: de-duplicated symbols
- Compiles correctly with GCC 10 now
2020-05-02 18:57:37 +03:00
FOTMarut
53768c84d6 ref_gl: de-duplicate GL function definitions
- Used APIENTRY_LINKAGE in ref_gl to remove duplicate definitions of GL
  functions among translation units
- Fixes building ref_gl with -fno-common (GCC 10)
2020-05-02 18:57:37 +03:00
FOTMarut
3c2840f7d1 ref_gl: Added APIENTRY_LINKAGE macro
- Added APIENTRY_LINKAGE macro to specify linkage of GL functions inside
  ref_gl/gl_export.h
  Currently defaults to empty (-> auto)
2020-05-02 18:57:37 +03:00
32f6f359a4 ref_soft: comment out useless line 2020-05-02 18:02:32 +03:00
0428de6285 ref_soft: check if offsetof was defined before 2020-05-02 18:02:05 +03:00
92f0bf54f1 wscript: enforce error on uninitialized variables 2020-05-02 18:01:44 +03:00
8fcfde1e42 ref_soft: comment out useless code to make compiler happy about uninitialized variables 2020-05-02 18:01:30 +03:00
e0dfc4c0b4 launcher: oops, enable NOCONHOST only for Win32 2020-04-30 20:48:33 +03:00
80a806aaad engine: wscript: remove non-actual comment line about include dirs order 2020-04-25 21:28:20 +03:00
762d57fd88 waf: upgrade to latest waifu version 2020-04-25 21:28:20 +03:00
732cb925e5 launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv 2020-04-25 21:28:19 +03:00
f59a3ca417 defaults: use appropriate Win32 check macro 2020-04-25 21:28:19 +03:00
lewa_j
deb7591d1e Fix SaveBMP 2020-04-25 21:19:58 +03:00
82c54b1b54 engine: disallow zero-width strings for getenv() 2020-04-19 13:02:51 +03:00
8d942bcc86 xash3d_types: start refactoring engine to use stdint.h types 2020-04-19 13:02:51 +03:00
c39d42cc62 avi: replace longs by ints 2020-04-19 13:02:51 +03:00
51a45d745e engine: userconfig.d support from old engine 2020-04-14 20:08:08 +03:00
544fc63b6b ref_gl: nanogl: update 2020-03-30 00:48:31 +03:00
e06518c594 engine: studio: fix signed left shift to unsigned left shift 2020-03-30 00:48:17 +03:00
012a193685 wscript: check for stdint.h and use it, instead use pstdint.h 2020-03-30 00:46:58 +03:00
dc2ab714f6 mpg123: backport some UB fixes from upstream 2020-03-30 00:46:39 +03:00
4c6fd79f07 tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already 2020-03-30 00:42:10 +03:00
293b42b9d4 public: add stdint.h implementation by Paul Hsich http://www.azillionmonkeys.com/qed/pstdint.h 2020-03-30 00:13:20 +03:00
88ab42cc15 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2020-03-29 17:46:12 +03:00
7429a6bc8a Add 'ref_soft/' from commit '9045657352c7dfd3622cdf2b69462ca33f4262ee'
git-subtree-dir: ref_soft
git-subtree-mainline: 89ca0dec5e
git-subtree-split: 9045657352
2020-03-29 17:45:00 +03:00
89ca0dec5e platform: android: slightly more verbosity 2020-03-29 17:44:23 +03:00
9045657352 ref_soft: sprite: fix to compile(copypasted from ref_gl) 2020-03-29 17:02:24 +03:00
3984a58025 ref_soft: upgrade to latest RefAPI and libpublic 2020-03-29 17:01:45 +03:00
237d6f8689 ref_soft: upgrade to latest RefAPI version 2020-03-29 16:58:27 +03:00
FOTMarut
79a7b7b1a3 engine: platform: sdl: Fix mousewheel in SDL2
- See issue 143
- Tested on SDL2
- Untested on SDL1.2
2020-03-29 11:27:08 +03:00
b81345f063 ref_soft: add some cvars to GLCONFIG, so they would be saved into ref_soft.cfg and fix UB in cast 2020-03-28 21:56:08 +03:00