2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 13:02:13 +01:00
Commit Graph

11 Commits

Author SHA1 Message Date
64e97124c3 Merge master to ipv6 2022-11-17 19:34:46 +03:00
a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2022-07-26 04:07:52 +03:00
2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2022-06-09 03:10:02 +03:00
766ef84af4 engine: ref: try to bruteforce all available renderers if we're failed to load requested one 2021-01-02 17:59:53 +03:00
Gleb Mazovetskiy
69e15e9c7b gl4es: Fix so name and add to renderer collector
1. `libref_gles2_gl4es.so` -> `libref_gl4es.so` because this is what's
    passed to `R_LoadRenderer`.

2. Add `gl4es` to `DEFAULT_RENDERERS` so that `R_CollectRendererNames`
   finds it.
2020-12-29 00:44:42 +03:00
a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 2018-04-23 21:36:33 +03:00
4a0add4063 Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation. 2018-04-14 04:08:28 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00