766ef84af4
engine: ref: try to bruteforce all available renderers if we're failed to load requested one
2021-01-02 17:59:53 +03:00
Gleb Mazovetskiy
69e15e9c7b
gl4es: Fix so
name and add to renderer collector
...
1. `libref_gles2_gl4es.so` -> `libref_gl4es.so` because this is what's
passed to `R_LoadRenderer`.
2. Add `gl4es` to `DEFAULT_RENDERERS` so that `R_CollectRendererNames`
finds it.
2020-12-29 00:44:42 +03:00
a1ae770f70
engine: ref: add optional export to determine actual human readable renderer name
2019-08-09 03:39:24 +03:00
7cdead7bac
Merge 4143 update
2018-06-12 12:18:14 +03:00
a539384a76
Apply 4143 update
2018-06-12 12:14:56 +03:00
e8d13cd0d5
Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
2018-04-23 21:36:33 +03:00
4a0add4063
Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation.
2018-04-14 04:08:28 +03:00
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
2018-04-13 19:23:45 +03:00