2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 18:07:09 +01:00
Commit Graph

82 Commits

Author SHA1 Message Date
c5e91f299b engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 2023-10-28 15:38:40 +03:00
cff276db71 engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer 2023-10-28 15:35:20 +03:00
30d1492b93 engine: remove Set/GetCurrentLoadingModel from RefAPI 2023-10-28 15:22:21 +03:00
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
e7ece41ba0 engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
8c7db8499f engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
b16fa8eddc public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
f67b97e63c engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string 2023-04-15 04:08:40 +03:00
4d4162336a engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency 2023-04-11 03:11:23 +03:00
Jonathan Poncelet
372514151d engine: common: mod_bmodel: Fixed default texture name check
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
6c9ce478a9 engine: common: mod_bmodel: Fixed Con_Printf warnings
Some formatting characters did not match up with their
values.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
78555ab125 engine: common: mod_bmodel: Tidied texture loading procedure 2023-04-11 01:41:20 +03:00
b0c71c598f engine: common: remove unused Mod_AmbientLevels 2023-04-03 04:33:19 +03:00
e664e80b27 engine: common: mod_bmodel: replace few more obvious va calls by temp buffer and Q_snprintf 2023-03-13 06:25:57 +03:00
116a605248 engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2023-03-13 06:08:36 +03:00
80507b2eca engine: mod_bmodel: fix const qualifier discard warning 2023-01-04 17:55:59 +03:00
d047dfc319 engine: add few lines in mod_bmodel back, got removed in previous commits accidentally 2023-01-03 18:26:18 +03:00
13ed2742b2 engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check 2023-01-03 07:50:50 +03:00
df1c9a5029 engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2023-01-03 07:01:39 +03:00
Andrey Akhmichin
444e08f59a engine: common: simplify strings operations. 2022-12-21 03:26:41 +03:00
754d55beef engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled 2022-12-13 11:34:42 +03:00
81b01ac561 engine: common: remove NaN check, it's mostly useless on text data 2022-05-09 05:01:20 +03:00
771c359ed0 engine: common: make blue-shift map detect more robust 2022-05-09 05:01:20 +03:00
SNMetamorph
edc171be04 engine: common: fixed lightmap shift again 2022-02-28 19:56:28 +03:00
SNMetamorph
24ea8fba4b engine: common: fixed lightmap shifting caused by insufficent precision in Mod_CalcSurfaceExtents 2022-02-28 16:54:28 +03:00
0963e05716 engine: restore lumps after swapping them for blue shift maps
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
24edcf7d9e engine: swap lumps back after they were swapped for blue-shift maps 2021-11-29 16:28:42 +03:00
29a8bfb1dc engine: common: fix ParseFile calls 2021-10-08 17:31:32 +03:00
9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
e3b547c8a9 public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
0fe18ae6dc engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
dd1daa5bff engine: correctly validate blueshift maps 2019-12-03 02:27:08 +03:00
3da10f28c4 engine: restored BShift maps support 2019-12-02 02:14:02 +03:00
c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 2019-11-28 19:18:50 +03:00
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
iZarif
bf8b87c29d engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
edf3fcd398 engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00