fgsfds
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2bacc91922
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ref: gl: move vgl_shim to ref/gl
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2023-03-11 07:09:19 +03:00 |
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fgsfds
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82cfd3ecc3
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ref: gl: psvita: revert arrayverts change, it doesn't matter that much
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2023-03-11 07:09:18 +03:00 |
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fgsfds
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5a3e3b3977
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ref: gl: add immediate mode shim for psvita
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2023-03-11 07:09:18 +03:00 |
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fgsfds
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9cf6e421cb
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ref: gl: psvita: force-enable NPOT textures
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2023-03-11 07:09:18 +03:00 |
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fgsfds
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34dd52ca90
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ref: gl: trust the GL_EXTENSIONS string on psvita
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2023-03-11 07:09:18 +03:00 |
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fgsfds
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7424b29e56
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engine: initial psvita build support
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2023-03-11 07:09:14 +03:00 |
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f4069de7f2
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engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
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2023-02-13 05:23:13 +03:00 |
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12154de6f5
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ref: soft: fix -Wsequence-point
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2023-02-06 16:42:09 +03:00 |
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ced6e8869a
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ref: fix chrome texture being misaligned
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2023-02-01 04:55:47 +03:00 |
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74ce7e9b10
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ref: don't apply rendercolor to studio models where it's not needed
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2023-01-13 15:25:58 +03:00 |
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c6bfc82019
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ref: soft: implement screenshots
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2023-01-05 07:09:23 +03:00 |
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4bbd0cc404
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ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
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2023-01-05 06:07:56 +03:00 |
|
Andrey Akhmichin
|
7555fefc18
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ref: gl: simplify strings operations.
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2022-12-20 16:11:21 +03:00 |
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fd3c5e8384
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ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs
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2022-12-08 06:50:12 +03:00 |
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406eb828da
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ref: gl: disable underwater distortion by default, enable for Quake compatible mode only
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2022-12-05 11:59:29 +03:00 |
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SNMetamorph
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3bd8ad50d2
|
ref: gl: fixed crash when opening "Customize" menu
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2022-11-21 22:52:27 +03:00 |
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|
88045ce3be
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ref: gl: link liblog for Android
|
2022-11-17 01:08:11 +03:00 |
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|
76d0608ee1
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ref: fix beams end point
|
2022-11-16 22:54:07 +03:00 |
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|
b1e2e84a11
|
wscript: adapt main and ref_gl wscripts to new directory layout, add flag to build all renderers at once
|
2022-09-10 22:52:52 +03:00 |
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|
12a6088912
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ref: gl: move GLES wrappers libraries to 3rdparty folder
|
2022-09-10 22:52:52 +03:00 |
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|
fe9f3f78a0
|
ref: soft: minimize dependency on internal engine headers
|
2022-09-10 22:52:52 +03:00 |
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|
327eb330ed
|
ref: gl: minimize dependency on internal engine headers
|
2022-09-10 22:52:52 +03:00 |
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|
dedc144b8b
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ref: soft: convert to include targets usage
|
2022-09-10 22:52:52 +03:00 |
|
|
6d37398fad
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ref: gl: convert to include targets usage
|
2022-09-10 22:52:52 +03:00 |
|
|
61c142e2db
|
ref: move renderers into ref subdirectory
|
2022-09-10 22:52:52 +03:00 |
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