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Commit Graph

64 Commits

Author SHA1 Message Date
4515d3e3cb platform/android: implement native software blitter, fix lost context on resize, fix safegl 2020-07-08 08:48:46 +07:00
80a806aaad engine: wscript: remove non-actual comment line about include dirs order 2020-04-25 21:28:20 +03:00
51849c6140 platform: DOS4GW port 2020-02-08 23:15:40 +07:00
dce35f453d wscript: fix build without DLLEMU 2020-01-19 08:28:37 +07:00
bbd033c254 lib: restore dll loader support 2020-01-19 07:38:37 +07:00
22dc5b7416 Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs 2020-01-18 07:15:45 +07:00
c613118199 defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING) 2019-11-24 03:01:50 +03:00
177f8ed653 platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 2019-11-18 03:31:55 +07:00
13ed8d4529 wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options 2019-11-06 23:14:20 +03:00
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
b79c95d295 engine: wscript: fix typo, use pthreads.py tool 2019-11-05 01:40:06 +03:00
453c0d890d engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env 2019-11-05 01:35:20 +03:00
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
d2740f78c1 wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling 2019-11-05 01:01:33 +03:00
1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
9aff6ca633 engine: wscript: support building for MotoMAGX 2019-11-02 08:56:07 +03:00
7a7bca2991 engine: wscript: always add librt on linux if it was checked before 2019-11-02 08:56:07 +03:00
ae35f15f15 engine: wscript: add option to build against sdl1.2 2019-11-02 08:56:07 +03:00
b3a5283517 lowmemory: rename waf options 2019-10-28 12:31:29 +07:00
ba1347a8ce wscript: add options for low memory, async ns resolve and swap allocator 2019-10-26 12:12:59 +07:00
23956a0b82 platform: alsa support 2019-10-25 09:04:52 +07:00
8905e7cbb7 wscript: fix stdin input wasn't enabled for dedicated. Fix single-binary help string 2019-10-23 20:47:49 +03:00
803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
ae624801ac wscript: proper default showing in help 2019-10-11 03:46:17 +03:00
8889bda261 wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
b91e97ca53 wscript: remove DEST_OS2 2019-09-19 17:09:18 +03:00
a378379ac5 engine: network: link to Winsock2 directly 2019-06-29 22:01:32 +03:00
9119635ed3 engine: wscript: fix broken wscript after revert, oops 2019-06-02 12:26:58 +03:00
ab16867f6b Revert "wscript: add zlib library"
This reverts commit 9b68b0c1e2.
2019-06-02 11:22:18 +03:00
Mr0maks
8ef383a4d3 wscript: fix spaces 2019-05-30 22:18:53 +05:00
Mr0maks
3023c8a72b
Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
Mr0maks
9b68b0c1e2 wscript: add zlib library 2019-05-30 09:38:53 +05:00
621e33fde2 engine: wscript: define XASH_64BIT on non-32 bits targets 2019-05-28 04:10:22 +03:00
7d3e8c0a57 wscript: error on return-type, some android related changes 2019-05-12 03:03:34 +03:00
e06b7412ac engine: wscript: don't build external launcher for Android and disable main() 2019-05-06 04:40:46 +03:00
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
3fa4a36983 wscript: specifiy psapi version on win32 2019-04-08 21:15:05 +03:00
129325f3a4 scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so 2019-04-08 21:08:52 +03:00
17f719558c wscript: move build env setup to main wscript 2019-03-25 01:25:44 +03:00
f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 2019-03-20 02:40:47 +03:00
121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
Alibek Omarov
2c17dce25b wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage 2019-02-19 17:49:09 +03:00
Alibek Omarov
1b372115a5 wscript: move options to subgroups, reorder option plugins loading 2019-02-19 16:33:14 +03:00
ed049ea539 Implement --single-binary and --stdin-input options 2019-01-28 14:09:06 +00:00
b1a06baf83 wscript: link -llog on Android 2018-12-20 10:15:08 +03:00
463a339a09 wscript: initial support for building on Android 2018-12-20 09:48:22 +03:00
95ce9fc00f wscript: explicitly set language when checking library 2018-12-16 17:10:01 +03:00
62995b0769 engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name 2018-12-13 08:03:26 +03:00
776d1cb52c wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 2018-11-19 01:58:40 +03:00