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2fe94bceb6
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engine: limit framerate during connection to GoldSrc servers to exactly 31 FPS, like GoldSrc
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2024-10-30 19:25:48 +03:00 |
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371639f0dc
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engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000
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2024-10-30 18:28:55 +03:00 |
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f88d424ecd
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engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100.
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2024-10-30 18:16:47 +03:00 |
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c2ca80c889
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engine: client: don't immediately send client packet after receiveing server packet or full update
It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
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2024-10-30 18:11:48 +03:00 |
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0313e19674
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filesystem: strip upper directory access from FS_FindFile when FS_AllowDirectPath is set to true
Detailed explanation is available in the code comments.
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2024-10-29 16:13:31 +03:00 |
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281d4359d0
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Upgrade Freedesktop SDK to 24.08
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2024-10-29 16:13:31 +03:00 |
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7b02c37fa7
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engine: add generated by version line to the config and help.txt files
Remove an attempt to copyright generated files came from the original Xash3D.
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2024-10-29 16:13:31 +03:00 |
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2ea0b0d60c
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engine: client: fix fire field additive transparency from 80 to 180 (thanks @autisoid!)
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2024-10-28 20:13:52 +03:00 |
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d879e028cf
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engine: soundlib: snd_wav: fix clang warning
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2024-10-28 15:32:25 +03:00 |
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3e7e81e078
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engine: platform: android: sprinkle it with more const modifiers
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2024-10-28 14:32:57 +03:00 |
|
Max Parry
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cc53d59532
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gha: adds SDL2 to OSX builds (resolves #1791) (#1855)
* updated build_apple.sh to copy over SDL2 from the Frameworks folder that it was installed in by dep_apple.sh
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2024-10-28 12:58:46 +03:00 |
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319dea1f7d
|
mainui: update
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2024-10-28 12:22:10 +03:00 |
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48047c05b7
|
extras: update
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2024-10-28 12:22:10 +03:00 |
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85b0273911
|
engine: client: check resource nIndex before writing it to the precache arrays
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2024-10-28 12:22:10 +03:00 |
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eb72b6baee
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ref: gl: fix r_shadows and gl_vbo registration order. It must be registered before reading renderer config
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2024-10-28 02:10:24 +03:00 |
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422addcbb6
|
public: make Q_atoi_hex public, check for 0x prefix
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2024-10-28 02:09:05 +03:00 |
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4a58be2aa0
|
ref: gl: deregister timerefresh command in renderer, as it's renderer-specific
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2024-10-28 01:59:39 +03:00 |
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562b54839c
|
engine: client: console: fix printing multiline messages with CRLF, like HTTP headers
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2024-10-28 01:58:47 +03:00 |
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639eaa9416
|
engine: split HTTP client into a separate file
|
2024-10-27 17:07:35 +03:00 |
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6c6cb65b30
|
mainui: update
|
2024-10-27 14:33:27 +03:00 |
|
|
8ea8437e19
|
3rdparty: opus: downgrade to 1.4.0
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2024-10-27 14:32:43 +03:00 |
|
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2656eb1aeb
|
engine: fix A2S_GOLDSRC_INFO, it must always include Source Engine Query and a null terminator
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2024-10-26 20:24:31 +03:00 |
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fa1e92b127
|
engine: request file from server if HTTP locations failed
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2024-10-26 20:24:31 +03:00 |
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cff8ee13e6
|
engine: rcon refactoring. Use sizebuf_t to concatenate commands. Only call redirect when we're executing command.
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2024-10-26 19:37:30 +03:00 |
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3956e3863e
|
engine: make Netchan_TransmitBits accept const data
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2024-10-26 19:19:37 +03:00 |
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9600218757
|
engine: client: send tempdecal.wad to GoldSrc servers
|
2024-10-26 19:16:59 +03:00 |
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2db7cb0d64
|
engine: client: when validating, we're supposed to send move and delta commands
|
2024-10-26 19:12:52 +03:00 |
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267a70d621
|
engine: common: don't print svc/clc_nop with net_recv/send_debug
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2024-10-26 05:18:09 +03:00 |
|
|
667bedab82
|
engine: client: allow reading upper directories for clc_fileconsistency. Initialize md5 digest, add note about servers relying on uninitialized md5 value in some cases.
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2024-10-26 05:17:24 +03:00 |
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|
49990a0859
|
mainui: update
|
2024-10-26 05:15:55 +03:00 |
|
|
f7c4cd9398
|
engine: client: allow case-insensitive goldsrc proto argument in connect and queryserver commands
|
2024-10-26 05:15:46 +03:00 |
|
|
cd4f4d5ad4
|
engine: common: fix hpkextract command
|
2024-10-26 05:15:09 +03:00 |
|
|
fe429fe213
|
engine: common: net_ws: fix HTTP request when server have custom port and/or doesn't have slash at the end of URL. Set Accept: */* just in case.
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2024-10-26 05:14:51 +03:00 |
|
|
0a24ca3fe2
|
engine: client: fix svc_updateuserinfo for inactive player on GoldSrc servers
|
2024-10-26 05:13:22 +03:00 |
|
|
8c93a0d247
|
engine: client: allow playing back demos recorded on GoldSrc servers
|
2024-10-26 05:12:11 +03:00 |
|
|
5c75dda864
|
mainui: update
|
2024-10-26 02:42:30 +03:00 |
|
|
55bdded6a4
|
engine: add pfnIsCvarReadOnly to mainui API
|
2024-10-25 05:09:02 +03:00 |
|
|
25b2c0f7e3
|
ref: gl: use FCVAR_GLCONFIG on VBO and detail textures cvars, so it always gets saved to opengl.cfg
|
2024-10-24 23:31:16 +03:00 |
|
|
ed522852cf
|
mainui: update
|
2024-10-24 23:30:23 +03:00 |
|
|
224e42d345
|
engine: platform: android: make dlsym-weak C++ again (because of struct soinfo definition). Reformat linker.h file as well.
|
2024-10-24 17:54:09 +03:00 |
|
|
128a1f59a9
|
engine: cleanup XASH_64BIT usage. Always use it from build.h
|
2024-10-24 16:39:09 +03:00 |
|
|
40ffde0439
|
3rdparty: opus: update to 1.5.2
|
2024-10-24 15:51:41 +03:00 |
|
|
ec5578a437
|
ref: gl: vgl_shim: remove -fno-PIC to properly link it with shared library
|
2024-10-24 15:47:06 +03:00 |
|
|
1cf40a2d17
|
engine: wscript: remove useless globs
|
2024-10-24 15:46:33 +03:00 |
|
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958ea0ac1d
|
scripts: gha: temporarily enable verbose build output for PSVita
|
2024-10-24 02:05:47 +03:00 |
|
|
a9fdae28b2
|
engine: platform: android: reformat dlsym-weak and make it C only
|
2024-10-24 02:04:52 +03:00 |
|
|
3d9eb869b0
|
ci: fix netbsd bzip2 package name
|
2024-10-24 00:57:18 +03:00 |
|
|
8162c6d42f
|
scripts: waifulib: xshlib: prepend xshlib so it's always first
|
2024-10-24 00:46:43 +03:00 |
|
|
48a9f17222
|
filesystem: only export GetFSAPI, CreateInterface is useless with static linking (and should be implemented differently)
|
2024-10-24 00:40:47 +03:00 |
|
|
e381d04094
|
ref: simplify wscripts, remove gl2_shim unused wscript, fix non-existent export in exports.txt
|
2024-10-24 00:40:12 +03:00 |
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