xash3d-fwgs/engine/common
Alibek Omarov 60c6767337 filesystem: copy absolute path to library in FS_FindLibrary for compatibility
Extend fullPath for longer absolute paths.
2024-04-22 04:02:46 +03:00
..
imagelib engine: imagelib: fix possible NULL dereference 2024-04-04 20:42:25 +03:00
soundlib engine: libmpg: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
base_cmd.c engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
base_cmd.h engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
cfgscript.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cmd.c engine: common: add joy_ prefix to automatically filterable cvars 2024-03-08 15:25:36 +03:00
com_strings.h engine: use common strings to name the engine, makes branding easier for custom forks 2024-03-19 21:11:10 +03:00
common.c engine: common: fix possible NULL dereference in LZSS_Compress 2024-04-04 20:42:25 +03:00
common.h engine: turn bugcomp into flags that can be enabled/disabled separately 2024-04-21 16:52:15 +03:00
con_utils.c engine: common: quickly assume that map is valid when generating maps.lst if mpfilter is set or game is multiplayer only 2024-04-03 06:13:43 +03:00
crashhandler.c crashhandler: set host.crashed before messagebox to allow platform code handle crashed state in different way 2024-02-27 04:14:37 +03:00
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2022-12-05 04:56:07 +03:00
cvar.c engine: server: replace useless call to SV_Serverinfo to a direct access 2024-04-06 06:58:15 +03:00
cvar.h engine: cvar: add Cvar_DirectSetValue function 2024-01-13 05:18:30 +03:00
dedicated.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
filesystem_engine.c filesystem: copy absolute path to library in FS_FindLibrary for compatibility 2024-04-22 04:02:46 +03:00
host.c engine: turn bugcomp into flags that can be enabled/disabled separately 2024-04-21 16:52:15 +03:00
host_state.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
hpak.c engine: hpak: don't print error about missing custom.hpak in quiet mode 2024-04-21 20:05:37 +03:00
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2022-09-20 21:57:13 +03:00
identification.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
infostring.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
launcher.c engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 2023-12-30 23:45:17 +03:00
lib_common.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
library.h filesystem: copy absolute path to library in FS_FindLibrary for compatibility 2024-04-22 04:02:46 +03:00
masterlist.c engine: common: simplify bit buffer operations 2024-04-08 07:24:53 +03:00
mod_bmodel.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
mod_local.h engine: expose world BSP version through world global structure 2023-12-15 07:37:40 +03:00
mod_sprite.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
mod_studio.c engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 2023-10-28 15:38:40 +03:00
model.c engine: expose world BSP version through world global structure 2023-12-15 07:37:40 +03:00
net_buffer.c engine: add GoldSrc protocol definitions 2024-04-22 04:02:46 +03:00
net_buffer.h engine: common: simplify bit buffer operations 2024-04-08 07:24:53 +03:00
net_chan.c engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side 2024-01-28 10:00:51 +03:00
net_encode.c engine: common: net_encode: directly call MSG_ReadSBitLong for DT_TIMEWINDOW_*, don't do the multiplier check for DT_TIMEWINDOW_BIG 2024-04-20 20:48:01 +03:00
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
net_ws.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
net_ws.h engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
netchan.h engine: add testing master server at mentality.rip:27011 2023-10-22 19:39:58 +03:00
pm_debug.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
pm_surface.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
pm_trace.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
protocol.h engine: add GoldSrc protocol definitions 2024-04-22 04:02:46 +03:00
sounds.c engine: sounds: remove extra logging 2024-02-05 15:57:59 +03:00
sys_con.c engine: don't forget to put newline at the end of overflowed console message 2024-04-21 20:21:17 +03:00
system.c engine: exit with non-zero return code if engine tests are failed 2024-04-18 16:36:18 +03:00
system.h engine: exit with non-zero return code if engine tests are failed 2024-04-18 16:36:18 +03:00
tests.h engine: common: net_encode: implement basic delta tests 2024-04-17 20:27:22 +03:00
whereami.c engine: common: comply with C89 in OpenBSD wai_getExecutablePath 2023-11-25 14:29:52 +03:00
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
world.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
world.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
zone.c engine: common: zone: check that Mem_FindPool might return NULL (it can if Sys_Error was called inside of a Sys_Error) 2024-04-19 00:14:26 +03:00