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xash3d-fwgs/engine/common/world.h

138 lines
3.7 KiB
C

/*
world.h - shared world routines
Copyright (C) 2009 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef WORLD_H
#define WORLD_H
#define MOVE_NORMAL 0 // normal trace
#define MOVE_NOMONSTERS 1 // ignore monsters (edicts with flags (FL_MONSTER|FL_FAKECLIENT|FL_CLIENT) set)
#define MOVE_MISSILE 2 // extra size for monsters
#define CONTENTS_NONE 0 // no custom contents specified
/*
===============================================================================
ENTITY AREA CHECKING
===============================================================================
*/
#define MAX_TOTAL_ENT_LEAFS 128
#define AREA_NODES 32
#define AREA_DEPTH 4
#include "lightstyle.h"
// trace common
static inline void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs )
{
int i;
for( i = 0; i < 3; i++ )
{
if( end[i] > start[i] )
{
boxmins[i] = start[i] + mins[i] - 1.0f;
boxmaxs[i] = end[i] + maxs[i] + 1.0f;
}
else
{
boxmins[i] = end[i] + mins[i] - 1.0f;
boxmaxs[i] = start[i] + maxs[i] + 1.0f;
}
}
}
static inline trace_t World_CombineTraces( trace_t *cliptrace, trace_t *trace, edict_t *touch )
{
if( trace->allsolid || trace->startsolid || trace->fraction < cliptrace->fraction )
{
trace->ent = touch;
if( cliptrace->startsolid )
{
*cliptrace = *trace;
cliptrace->startsolid = true;
}
else *cliptrace = *trace;
}
return *cliptrace;
}
/*
==================
RankForContents
Used for determine contents priority
==================
*/
static inline int RankForContents( int contents )
{
switch( contents )
{
case CONTENTS_EMPTY: return 0;
case CONTENTS_WATER: return 1;
case CONTENTS_TRANSLUCENT: return 2;
case CONTENTS_CURRENT_0: return 3;
case CONTENTS_CURRENT_90: return 4;
case CONTENTS_CURRENT_180: return 5;
case CONTENTS_CURRENT_270: return 6;
case CONTENTS_CURRENT_UP: return 7;
case CONTENTS_CURRENT_DOWN: return 8;
case CONTENTS_SLIME: return 9;
case CONTENTS_LAVA: return 10;
case CONTENTS_SKY: return 11;
case CONTENTS_SOLID: return 12;
default: return 13; // any user contents has more priority than default
}
}
void World_TransformAABB( matrix4x4 transform, const vec3_t mins, const vec3_t maxs, vec3_t outmins, vec3_t outmaxs );
#define check_angles( x ) ( (int)x == 90 || (int)x == 180 || (int)x == 270 || (int)x == -90 || (int)x == -180 || (int)x == -270 )
/*
===============================================================================
EVENTS QUEUE (hl1 events code)
===============================================================================
*/
#include "event_api.h"
#include "event_args.h"
#define MAX_EVENT_QUEUE 64 // 16 simultaneous events, max
typedef struct event_info_s
{
word index; // 0 implies not in use
short packet_index; // Use data from state info for entity in delta_packet .
// -1 implies separate info based on event
// parameter signature
short entity_index; // The edict this event is associated with
float fire_time; // if non-zero, the time when the event should be fired
// ( fixed up on the client )
event_args_t args;
int flags; // reliable or not, etc. ( CLIENT ONLY )
} event_info_t;
typedef struct event_state_s
{
event_info_t ei[MAX_EVENT_QUEUE];
} event_state_t;
#endif//WORLD_H