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https://github.com/FWGS/xash3d-fwgs
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1010 B
1010 B
GetNativeObject API
To be able to use platform-specific features or get optional engine interfaces, we've added a simple call to MobilityAPI on client DLL and PhysicsAPI for server DLL and extended MenuAPI for menu DLL.
It's defined like this:
void *pfnGetNativeObject( const char *name );
Cross-platform objects
Only these objects are guaranteed to be available on all targets.
Object name | Interface |
---|---|
VFileSystem009 |
Provides C++ interface to filesystem, binary-compatible with Valve's VFileSystem009. |
XashFileSystemXXX |
Provides C interface to filesystem. This interface is unstable and not recommended for generic use, outside of engine internals. For more info about current version look into filesystem.h . |
Android-specific objects
Object name | Interface |
---|---|
JNIEnv |
Allows interfacing with Java Native Interface. |
ActivityClass |
Returns JNI object for engine Android activity class. |