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avi
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vgui
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engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter
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2024-11-03 02:24:36 +03:00 |
cl_cmds.c
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engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
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2024-10-16 07:31:27 +03:00 |
cl_custom.c
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engine: request file from server if HTTP locations failed
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2024-10-26 20:24:31 +03:00 |
cl_debug.c
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engine: add quake svc messages names
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2024-06-15 11:04:30 +03:00 |
cl_demo.c
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engine: client: validate dem_usercmd size before reading it into the buffer
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2024-11-18 10:42:39 +03:00 |
cl_efrag.c
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engine: client: fix build with -Wincompatible-pointer-types-discards-qualifiers
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2024-08-08 04:31:51 +03:00 |
cl_efx.c
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engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors
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2024-11-05 17:43:09 +03:00 |
cl_events.c
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engine: client: fix svc_event parsing
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2024-10-15 06:07:06 +03:00 |
cl_font.c
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engine: client: cl_font: fix possible NULL dereference
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2024-11-06 01:39:45 +03:00 |
cl_frame.c
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engine: client: make some simple functions, like querying entity by index, getting local player, inline
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2024-11-17 13:37:32 +03:00 |
cl_game.c
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engine: client: only load paused icon when requested
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2024-11-23 15:01:50 +03:00 |
cl_gameui.c
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engine: provide compatible replacement for CompareFileTime function
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2024-11-17 04:33:13 +03:00 |
cl_main.c
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engine: client: remove unncesseray int <-> qboolean branch in CL_GetMessage
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2024-11-18 10:42:39 +03:00 |
cl_mobile.c
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engine: client: replace same struct type memcpys by assignments
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2024-07-31 00:06:22 +03:00 |
cl_netgraph.c
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engine: make some global variables static and const, make even more functions static if possible
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2024-10-14 19:19:46 +03:00 |
cl_parse_48.c
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engine: request file from server if HTTP locations failed
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2024-10-26 20:24:31 +03:00 |
cl_parse_gs.c
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engine: client: don't kill entity's beams if this entity number was never used on client
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2024-11-15 08:07:21 +03:00 |
cl_parse.c
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engine: client: fix engine features masking for 48 and 49 protocol
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2024-11-20 04:16:44 +03:00 |
cl_pmove.c
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engine: client: another possible null pointer dereference
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2024-11-07 14:12:10 +03:00 |
cl_qparse.c
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engine: client: explicitly pass protocol to svc_time parser
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2024-10-14 04:13:10 +03:00 |
cl_remap.c
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engine: client: turn some asserts in texture remap code into proper nullptr checks
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2024-11-06 01:39:46 +03:00 |
cl_render.c
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engine: provide compatible replacement for CompareFileTime function
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2024-11-17 04:33:13 +03:00 |
cl_scrn.c
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engine: client: only load paused icon when requested
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2024-11-23 15:01:50 +03:00 |
cl_securedstub.c
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cl_tent.c
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engine: client: only check active tempentities when detaching player following tents
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2024-11-17 13:38:14 +03:00 |
cl_tent.h
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engine: client: cleanup tent and efx code, make global variables static, remove unused functions
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2024-10-14 18:08:01 +03:00 |
cl_video.c
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cl_view.c
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engine: client: add cl_showcmd, yet another debugging aid to print current usercmd state
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2024-11-18 10:42:39 +03:00 |
client.h
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engine: client: only load paused icon when requested
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2024-11-23 15:01:50 +03:00 |
console.c
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engine: client: the most important change since forever, move downloading message a bit to the right so it looks better on 640x480
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2024-11-07 14:12:10 +03:00 |
gamma.c
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engine: remove gamma functions from RefAPI
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2024-11-03 01:20:30 +03:00 |
in_joy.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
in_touch.c
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engine: client: touch: use FillRGBA to draw edit grid
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2024-11-06 01:39:46 +03:00 |
input.c
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engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
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2024-10-08 04:07:03 +03:00 |
input.h
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engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
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2024-10-08 04:07:03 +03:00 |
keys.c
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engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter
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2024-11-03 02:24:36 +03:00 |
mod_dbghulls.c
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engine: fix some possible off by one errors
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2024-11-17 13:04:20 +03:00 |
ref_common.c
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engine: client: make R_GetTextureParms inlined
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2024-11-23 15:02:13 +03:00 |
ref_common.h
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engine: client: make R_GetTextureParms inlined
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2024-11-23 15:02:13 +03:00 |
s_dsp.c
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engine: client: add room_off variable to toggle sound effects processing for GoldSrc compatibility
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2024-06-09 03:51:43 +03:00 |
s_load.c
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engine: soundlib: add support for converting stereo to mono and back, attempt to simplify conversion boilerplate
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2024-07-16 05:05:50 +03:00 |
s_main.c
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engine: client: register sound cvars even if audio was disabled
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2024-11-03 01:20:30 +03:00 |
s_mix.c
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engine: client: s_mix: attempt to fix S_InterpolateCubic2x buffer overflow
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2024-11-07 14:12:10 +03:00 |
s_mouth.c
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s_stream.c
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engine: client: mute music if not in focus
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2024-06-17 20:32:04 +03:00 |
s_utils.c
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engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
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2024-05-05 06:16:57 +03:00 |
s_vox.c
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engine: client: s_vox: fix incorrect check in VOX_FreeWord
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2024-11-06 01:39:46 +03:00 |
sound.h
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engine: client: fix rawchan_t definition so it has true standard flexible array member
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2024-08-10 13:46:00 +03:00 |
titles.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
vid_common.c
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engine: fix some possible off by one errors
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2024-11-17 13:04:20 +03:00 |
vid_common.h
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engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
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2024-02-23 20:55:32 +03:00 |
voice.c
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engine: client: reduce reads of cls.legacymode
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2024-10-14 04:13:10 +03:00 |
voice.h
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engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
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2024-05-06 15:10:34 +03:00 |
vox.h
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engine: client: sound: slight refactoring, removed unused s_listener.velocity
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2024-05-06 01:30:06 +03:00 |