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gl4es@4f2151a104
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ref_gl: update gl4es
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2021-11-10 01:08:12 +03:00 |
gl-wes-v2@11384d5cf6
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nanogl@5a22eab534
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exports.txt
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gl_alias.c
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ref_api: fix remap info allocation (fixes #200)
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2021-05-02 20:02:04 +03:00 |
gl_backend.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
gl_beams.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
gl_context.c
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ref_gl: add close_gl4es, fix #258
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2021-10-31 20:59:20 +06:00 |
gl_cull.c
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gl_dbghulls.c
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gl_decals.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
gl_draw.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
gl_export.h
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ref_gl: disable multisample texture for gl4es too
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2021-11-27 05:13:31 +03:00 |
gl_frustum.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
gl_frustum.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
gl_image.c
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ref_gl: use GoldSrc particle texture
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2022-01-27 03:32:52 +03:00 |
gl_local.h
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engine: remove emboss filter. There seems no real use for it.
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2021-12-07 09:09:45 +03:00 |
gl_opengl.c
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ref_gl: really disable VBO by default for now
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2022-02-01 19:27:49 +03:00 |
gl_rlight.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
gl_rmain.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
gl_rmath.c
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gl_rmisc.c
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ref_gl: fix ParseFile calls
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2021-10-08 17:31:32 +03:00 |
gl_rpart.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
gl_rsurf.c
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ref_gl: disable VBO. Rename r_vbo to gl_vbo to ignore existing config values as it was enabled by default
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2022-01-29 02:33:09 +03:00 |
gl_sprite.c
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engine, ref: add sprite and studio cvars to shared cvars list
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2021-12-06 05:17:25 +03:00 |
gl_studio.c
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ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config
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2021-12-08 17:58:16 +03:00 |
gl_triapi.c
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ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522)
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2021-07-09 14:55:31 +03:00 |
gl_vgui.c
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gl_warp.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
wscript
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