.. |
imagelib
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engine: fix strict aliasing issues found by an old armv7hf compiler
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2023-10-22 20:02:14 +03:00 |
soundlib
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engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag
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2023-08-30 22:57:39 +03:00 |
base_cmd.c
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engine: common: remove unused BaseCmd_Replace
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2023-04-03 04:33:19 +03:00 |
base_cmd.h
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engine: common: remove unused BaseCmd_Replace
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2023-04-03 04:33:19 +03:00 |
cfgscript.c
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engine: common: fix ParseFile calls
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2021-10-08 17:31:32 +03:00 |
cmd.c
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engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
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2023-06-19 07:11:49 +03:00 |
com_strings.h
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engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead
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2023-03-24 01:52:14 +03:00 |
common.c
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engine: remove czeror sequence parser
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2023-07-26 19:40:03 +03:00 |
common.h
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
con_utils.c
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engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS)
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2023-10-28 11:06:18 +03:00 |
crashhandler.c
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engine: common: dont inlcude ucontext.h on OpenBSD where it doesnt exist
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2023-11-25 14:29:52 +03:00 |
custom.c
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engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
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2022-12-05 04:56:07 +03:00 |
cvar.c
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engine: common: cvar: unused variables cleanup
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2023-12-05 10:46:26 +03:00 |
cvar.h
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engine: common: cvar: remove unused CVAR_TO_BOOL macro
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2023-05-27 21:52:58 +03:00 |
dedicated.c
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engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
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2023-06-19 07:32:22 +03:00 |
filesystem_engine.c
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
gamma.c
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engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function
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2023-04-03 04:33:19 +03:00 |
host_state.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
host.c
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engine: host: hide -nativeegl for Android SDL builds
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2023-11-03 14:48:28 +03:00 |
hpak.c
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engine: add size argument to COM_Default/ReplaceExtension calls
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2023-04-26 05:20:45 +03:00 |
hpak.h
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engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms
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2022-09-20 21:57:13 +03:00 |
identification.c
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public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead
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2023-04-26 05:20:45 +03:00 |
infostring.c
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engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
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2023-06-19 07:11:49 +03:00 |
ipv6text.c
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
ipv6text.h
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
launcher.c
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engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds
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2023-10-31 04:30:22 +03:00 |
lib_common.c
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engine: common: lib_common: fix offset by one UB
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2023-02-17 22:51:56 +03:00 |
library.h
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engine: library: fix saves on 64-bit Windows, compile custom loader only on x86
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2021-06-27 00:03:39 +03:00 |
masterlist.c
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engine: add testing master server at mentality.rip:27011
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2023-10-22 19:39:58 +03:00 |
mod_bmodel.c
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engine: make Mod_SampleSizeForFace accept const surface
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2023-12-02 18:01:57 +03:00 |
mod_local.h
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engine: make Mod_SampleSizeForFace accept const surface
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2023-12-02 18:01:57 +03:00 |
mod_sprite.c
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engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code
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2023-03-13 06:08:36 +03:00 |
mod_studio.c
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engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
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2023-10-28 15:38:40 +03:00 |
model.c
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engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
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2023-10-28 15:38:40 +03:00 |
net_buffer.c
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engine: common: net_buffer: use uint32_t in place of dword
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2023-06-06 00:28:23 +03:00 |
net_buffer.h
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engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs
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2023-06-06 00:26:54 +03:00 |
net_chan.c
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engine: common: fix warning about read-only cvar. In fact, we should force set them.
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2023-07-22 05:50:38 +03:00 |
net_encode.c
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engine: common: cvar: unused variables cleanup
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2023-12-05 10:46:26 +03:00 |
net_encode.h
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engine: common: net_encode: directly access delta description struct than searching for it every time
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2023-06-27 19:56:32 +03:00 |
net_ws.c
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engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver
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2023-11-26 23:20:46 +03:00 |
net_ws.h
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engine: common: move network cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
netchan.h
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engine: add testing master server at mentality.rip:27011
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2023-10-22 19:39:58 +03:00 |
pm_debug.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
pm_local.h
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engine: fix discarded const pointer qualifier in PM_HullPointContents
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2023-01-14 10:57:22 +03:00 |
pm_surface.c
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engine: merge PM_TraceTexture into PM_TraceTexturePmove
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2023-01-05 23:59:31 +03:00 |
pm_trace.c
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engine: server: static-ize sv_pmove functions
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2023-06-19 07:38:18 +03:00 |
protocol.h
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engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte
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2023-04-20 10:35:21 +03:00 |
sys_con.c
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engine: common: sys_con: enable writing build commit, os and arch to the engine.log
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2023-10-22 17:37:09 +03:00 |
system.c
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
system.h
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
tests.h
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engine: server: new IP filter, rewritten with IPv6 in mind
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2022-06-09 03:10:02 +03:00 |
whereami.c
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engine: common: comply with C89 in OpenBSD wai_getExecutablePath
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2023-11-25 14:29:52 +03:00 |
whereami.h
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engine: include whereami library to detect current executable path, may be reworked later if needed
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2022-06-13 03:07:37 +03:00 |
world.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
world.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
zone.c
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engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights
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2023-04-15 02:39:16 +03:00 |