xash3d-fwgs/ref/gl/gl2_shim
Alibek Omarov 1208356b92 ref: gl: gl2_shim: remove unused ALLOCA_H include 2024-05-03 15:53:57 +03:00
..
fragment.glsl.inc gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader 2023-10-16 06:47:55 +03:00
gl2_shim.c ref: gl: gl2_shim: remove unused ALLOCA_H include 2024-05-03 15:53:57 +03:00
gl2_shim.h ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 2023-10-16 06:47:55 +03:00
vertex.glsl.inc gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader 2023-10-16 06:47:55 +03:00
wscript wscript: move werror flags into uselib 2024-01-30 17:24:17 +03:00