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client
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engine: client: fix out of bounds access with some ticket generators
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2024-10-22 02:13:36 +03:00 |
common
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engine: common: net_chan: as we expect pfnBlockSize to be always set, use it to determine if netchan was initialized or not
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2024-10-21 02:30:49 +03:00 |
platform
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engine: cleanup XASH_64BIT usage. Always use it from build.h
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2024-10-24 16:39:09 +03:00 |
server
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engine: cleanup XASH_64BIT usage. Always use it from build.h
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2024-10-24 16:39:09 +03:00 |
alias.h
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common: add macro for simultaneously checking data type size for ILP32 and LP64
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2024-08-21 12:00:35 +03:00 |
anorms.h
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engine: replace anorms.h with compatible header from GPL WinQuake sources
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2024-01-12 23:13:22 +03:00 |
cdll_exp.h
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cdll_int.h
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cursor_type.h
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engine: client: extended VGUI API interface
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2022-05-02 03:29:24 +03:00 |
custom.h
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common: add macro for simultaneously checking data type size for ILP32 and LP64
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2024-08-21 12:00:35 +03:00 |
customentity.h
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edict.h
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eiface.h
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engine: client: implement correct clc_fileconsistency response for GoldSrc
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2024-10-11 00:08:21 +03:00 |
key_modifiers.h
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engine: platform: added Platform_GetKeyModifiers
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2022-05-02 03:29:24 +03:00 |
keydefs.h
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engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
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2023-02-09 06:30:08 +03:00 |
menu_int.h
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engine: client: add two new APIs for mainui to get extended new gameinfo structure
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2024-08-13 18:28:07 +03:00 |
mobility_int.h
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engine: change mobility API license to Unlicense, as with build.h
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2024-02-05 15:01:03 +03:00 |
physint.h
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engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK
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2024-04-28 06:59:18 +03:00 |
progdefs.h
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Revert ABI2, it wasn't meant to end up in master branch.
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2024-09-05 04:31:50 +03:00 |
ref_api.h
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engine: swap Cvar_VariableInteger and simple integer checks for performance
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2024-10-16 06:57:46 +03:00 |
shake.h
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sprite.h
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common: add macro for simultaneously checking data type size for ILP32 and LP64
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2024-08-21 12:00:35 +03:00 |
studio.h
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vgui_api.h
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engine: vgui: add EnableTextInput to the API
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2023-02-06 16:42:09 +03:00 |
warpsin.h
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wscript
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engine: cleanup XASH_64BIT usage. Always use it from build.h
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2024-10-24 16:39:09 +03:00 |