.. |
client
|
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
|
2024-01-15 18:11:08 +03:00 |
common
|
engine: fix dedicated build
|
2024-01-15 02:08:30 +03:00 |
platform
|
engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
|
2024-01-23 18:57:33 +03:00 |
server
|
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
|
2024-01-09 03:55:07 +03:00 |
alias.h
|
engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
|
2023-02-14 18:29:18 +03:00 |
anorms.h
|
engine: replace anorms.h with compatible header from GPL WinQuake sources
|
2024-01-12 23:13:22 +03:00 |
cdll_exp.h
|
engine: fix warnings
|
2018-10-06 03:42:09 +03:00 |
cdll_int.h
|
engine: fix various warnings
|
2021-03-07 03:40:01 +03:00 |
cursor_type.h
|
engine: client: extended VGUI API interface
|
2022-05-02 03:29:24 +03:00 |
custom.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
customentity.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
edict.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
eiface.h
|
engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
|
2022-05-21 03:03:59 +03:00 |
key_modifiers.h
|
engine: platform: added Platform_GetKeyModifiers
|
2022-05-02 03:29:24 +03:00 |
keydefs.h
|
engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
|
2023-02-09 06:30:08 +03:00 |
menu_int.h
|
common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
|
2023-12-09 19:00:25 +03:00 |
mobility_int.h
|
engine: add safe ParseFile to client MobilityAPI
|
2021-10-08 17:31:32 +03:00 |
physint.h
|
common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
|
2023-12-09 19:00:25 +03:00 |
progdefs.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
ref_api.h
|
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
|
2024-01-09 03:55:07 +03:00 |
shake.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
sprite.h
|
engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
|
2023-02-14 18:29:27 +03:00 |
studio.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
vgui_api.h
|
engine: vgui: add EnableTextInput to the API
|
2023-02-06 16:42:09 +03:00 |
warpsin.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
wscript
|
engine: fix dedicated build
|
2024-01-15 02:08:30 +03:00 |