xash3d-fwgs/Documentation/ports.md

2.3 KiB

Xash3D FWGS is intended to be easily ported to specific platform, however main issue is maintaining such ports.

This page is about merged ports to main source tree and responsible for it developers.

For porting guidelines, look here(TODO!)

Status:

  • Supported: active, confirmed to be fully functional.
  • In progress: active, under development.
  • Incomplete: not active, but some work was accepted to main repository before
  • Old Engine: port was for old engine fork
  • Not maintained: lack of human resources
  • Not merged: was done in third-party fork, real status unknown
  • Deprecated: not supported anymore

Table is sorted by status.

Platform Status Maintainer Note
Windows Supported @a1batross
Linux(x86) Supported @a1batross, @mittorn
Linux(amd64) Supported @mittorn
*BSD Supported @nekonomicon
Linux(arm) Supported @a1batross, @mittorn
Android Supported @a1batross, @mittorn
MotoMAGX Supported @a1batross
Linux(elbrus) In progress @a1batross, @mittorn Rare and eventual access to e2k machine
Android/Linux(aarch64) In progress @a1batross
Linux(mipsel) In progress @mittorn
Haiku Incomplete, Old Engine not maintained
Emscripten Incomplete, Old Engine not maintained
PSVita Not merged, Old Engine not maintained GitHub Repository
Switch Not merged, Old Engine not maintained GitHub Repository
3DS Not merged, Old Engine not maintained GitHub Repository
macOS Deprecated not maintained See GitHub issue #61
iOS Deprecated not maintained See GitHub issue #61