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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 04:51:25 +01:00
xash3d-fwgs/engine/client
2023-05-14 12:24:40 +03:00
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
vgui engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
cl_cmds.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
cl_demo.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2023-04-03 03:55:57 +03:00
cl_efx.c engine: client: efx: remove unused CL_FreeParticle 2023-04-03 04:33:19 +03:00
cl_events.c engine: client: fix array overruns 2022-05-25 03:36:33 +03:00
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2023-03-13 06:15:45 +03:00
cl_frame.c engine: client: fix FlushEntityPacket message overflow on legacy servers 2023-04-15 04:08:40 +03:00
cl_game.c engine: client: bring back NetAPI infostring options, as they conform to the API definitions 2023-05-14 12:24:40 +03:00
cl_gameui.c engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
cl_main.c engine: client: check if filesystem was initialized during client shutdown 2023-04-30 10:14:02 +03:00
cl_mobile.c engine: client: introduce bare-bones font manager and text drawing manager 2023-02-03 08:51:18 +03:00
cl_netgraph.c engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 2023-03-13 06:16:17 +03:00
cl_parse.c engine: client: implement v_dark in engine, instead of making it ref-specific 2023-04-28 16:52:22 +03:00
cl_pmove.c engine: fix functions returning void returning void value 2023-01-14 10:58:03 +03:00
cl_qparse.c engine: minimize SetCursorType calls count 2022-10-13 14:49:48 +03:00
cl_remap.c engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
cl_render.c engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2022-09-20 18:06:19 +03:00
cl_scrn.c engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2023-02-04 21:59:46 +03:00
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
cl_tent.c engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions 2023-03-30 04:42:48 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: client: Fix access to uninitialized variable. 2022-12-20 16:06:41 +03:00
cl_view.c public: move FOV calculating functions out of libpublic, as they are very specific to engine view 2023-04-26 05:22:34 +03:00
client.h engine: client: cl_game: static-ize engine functions in client API 2023-05-14 12:10:14 +03:00
console.c engine: simplify force version drawing logic 2023-05-14 09:50:17 +03:00
in_joy.c engine: client: in_joy: do not create cvar on shutdown 2023-04-30 10:14:02 +03:00
in_touch.c engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
input.c engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value 2023-03-27 17:28:19 +03:00
input.h engine: minimize SetCursorType calls count 2022-10-13 14:49:48 +03:00
keys.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
ref_common.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2023-03-24 01:52:14 +03:00
s_dsp.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2023-02-19 12:25:03 +03:00
s_main.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mix.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2023-04-19 17:54:28 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences 2023-05-02 08:51:53 +03:00
sound.h engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
vid_common.c engine: vid: position window in center by default 2023-01-18 19:27:40 +03:00
vid_common.h engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2022-11-10 13:05:03 +03:00
voice.c engine: client: voice: fix crackling voice file input on low FPS 2022-10-19 01:08:39 +03:00
voice.h engine: client: voice: new version, move to Opus Custom codec 2022-08-31 06:44:45 +03:00
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00