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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-26 11:49:25 +01:00
xash3d-fwgs/engine/common
2024-10-26 19:19:37 +03:00
..
imagelib engine: imagelib: fix mismatched dealloc in a test 2024-09-30 04:00:28 +03:00
soundlib engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib 2024-09-30 04:00:28 +03:00
base_cmd.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
base_cmd.h engine: common: base_cmd: use flexible array to store basecmd name 2024-04-28 06:59:18 +03:00
cfgscript.c engine: make some global variables static and const, make even more functions static if possible 2024-10-14 19:19:46 +03:00
cmd.c engine: swap Cvar_VariableInteger and simple integer checks for performance 2024-10-16 06:57:46 +03:00
com_strings.h engine: bump engine version to 0.21 2024-08-09 12:41:47 +03:00
common.c engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
common.h engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection 2024-10-16 07:31:27 +03:00
con_utils.c engine: common: fix discarded const qualifier 2024-10-14 19:41:36 +03:00
crashhandler.c engine: common: replace same struct type memcpys by assignments 2024-07-31 00:06:22 +03:00
custom.c engine: allow to change hardcoded path to custom.hpk 2024-06-15 17:22:26 +03:00
cvar.c engine: make some global variables static and const, make even more functions static if possible 2024-10-14 19:19:46 +03:00
cvar.h engine: cvar: implement safer cvar unlinking in case when game deallocates cvar 2024-10-03 15:32:14 +03:00
dedicated.c engine: implement CL_MsgInfo for dedicated server 2024-10-18 03:13:43 +03:00
filesystem_engine.c engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib 2024-09-30 04:00:28 +03:00
host_state.c engine: properly disconnect from online game when loading local game (save, newgame or a level) 2024-07-10 12:32:33 +03:00
host.c engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection 2024-10-16 07:31:27 +03:00
hpak.c engine: common: fix hpkextract command 2024-10-26 05:15:09 +03:00
hpak.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
identification.c Fixes for -Wformat=2 on 64-bit targets 2024-06-22 07:31:37 +03:00
infostring.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
launcher.c engine: check XASH3D_GAME if -game argument wasn't found, do not override default base directory 2024-07-21 01:04:50 +03:00
lib_common.c Revert ABI2, it wasn't meant to end up in master branch. 2024-09-05 04:31:50 +03:00
library.h filesystem: copy absolute path to library in FS_FindLibrary for compatibility 2024-04-22 04:02:46 +03:00
masterlist.c engine: add v6only master servers, add v6only flag for NET_StringToAdrNB 2024-10-02 23:23:08 +03:00
mod_alias.c engine: fix alias model loading 2024-07-21 04:15:56 +03:00
mod_bmodel.c engine: common: fix discarded const qualifier 2024-10-14 19:41:36 +03:00
mod_local.h engine: server: move autoprecaching wads after parsing reslists 2024-09-30 18:46:01 +03:00
mod_sprite.c engine: remove unused texFlags argument in Mod_LoadSpriteModel 2024-07-21 03:04:21 +03:00
mod_studio.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
model.c engine: fix alias model loading 2024-07-21 04:15:56 +03:00
munge.c engine: fix some ubsan warnings (alignment, integer limits...) 2024-10-16 00:32:22 +03:00
net_buffer.c engine: common: don't print svc/clc_nop with net_recv/send_debug 2024-10-26 05:18:09 +03:00
net_buffer.h engine: easier MSG_EndBitWriting byte padding 2024-10-15 06:14:37 +03:00
net_chan.c engine: make Netchan_TransmitBits accept const data 2024-10-26 19:19:37 +03:00
net_encode.c engine: remove goldsrc meta delta table reinitialization 2024-10-14 06:54:41 +03:00
net_encode.h engine: remove goldsrc meta delta table reinitialization 2024-10-14 06:54:41 +03:00
net_ws.c engine: common: net_ws: fix HTTP request when server have custom port and/or doesn't have slash at the end of URL. Set Accept: */* just in case. 2024-10-26 05:14:51 +03:00
net_ws.h engine: common: net_ws: make NET_IsLocalAddress inline 2024-10-19 14:08:27 +03:00
netchan.h engine: make Netchan_TransmitBits accept const data 2024-10-26 19:19:37 +03:00
pm_local.h engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
pm_surface.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
pm_trace.c engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
protocol.h engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header 2024-10-19 14:05:00 +03:00
sounds.c engine: make some global variables static and const, make even more functions static if possible 2024-10-14 19:19:46 +03:00
sys_con.c engine: print to stderr if writing message to logfile failed 2024-09-30 04:00:28 +03:00
system.c engine: request SDL to ungrab mouse before signaling debugger to stop 2024-07-16 05:09:02 +03:00
system.h engine: move wcon definitions to platform.h 2024-07-21 02:06:51 +03:00
tests.h engine: common: add buffer munge functions 2024-10-08 03:28:02 +03:00
whereami.c engine: common: comply with C89 in OpenBSD wai_getExecutablePath 2023-11-25 14:29:52 +03:00
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
world.c engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
world.h engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
zone.c engine: zone: allow moving allocation from one pool to another during realloc 2024-07-16 05:06:44 +03:00