2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
xash3d-fwgs/common
2024-01-12 23:09:38 +03:00
..
backends.h engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
beamdef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
boneinfo.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
bspfile.h common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2 2022-12-15 00:42:40 +03:00
cl_entity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
com_image.h engine: common: imagelib: add KTX2 support (#1455) 2023-10-18 10:31:40 +03:00
com_model.h common: com_model: changed common structs reserved fields type to intptr_t 2022-12-11 22:59:17 +03:00
con_nprint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
const.h ref: gl: support kRenderFxLightMultiplier 2024-01-09 03:33:39 +03:00
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
defaults.h common: defaults: add default macro for default gameinfo max_edicts value 2023-11-20 17:32:19 +03:00
demo_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dlight.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
enginefeatures.h engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history 2024-01-04 05:05:03 +03:00
entity_state.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
entity_types.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_args.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_flags.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gameinfo.h engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
hltv.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ivoicetweak.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
kbutton.h common: replace kbutton.h with compatible defintion from GPL WinQuake sources 2024-01-12 17:20:30 +03:00
lightstyle.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
mathlib.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
net_api.h engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00
netadr.h common: replace netadr.h with compatible definition from GPL Quake-2 sources 2024-01-12 23:09:38 +03:00
particledef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pmtrace.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
port.h engine: initial psvita build support 2023-03-11 07:09:14 +03:00
qfont.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_efx.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_studioint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_params.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
render_api.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
screenfade.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio_event.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
synctype.h common: add shared synctype_t definition header, borrowed from Quake's modelgen.h 2023-02-14 18:18:16 +03:00
triangleapi.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
usercmd.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wadfile.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
weaponinfo.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wrect.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
xash3d_types.h common: fix broken STATIC_ASSERT macro again 2024-01-12 23:00:56 +03:00