.. |
avi
|
engine: add size argument to COM_Default/ReplaceExtension calls
|
2023-04-26 05:20:45 +03:00 |
vgui
|
engine: client: replace same struct type memcpys by assignments
|
2024-07-31 00:06:22 +03:00 |
cl_cmds.c
|
engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
|
2024-10-16 07:31:27 +03:00 |
cl_custom.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_debug.c
|
engine: add quake svc messages names
|
2024-06-15 11:04:30 +03:00 |
cl_demo.c
|
engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
|
2024-10-16 07:31:27 +03:00 |
cl_efrag.c
|
engine: client: fix build with -Wincompatible-pointer-types-discards-qualifiers
|
2024-08-08 04:31:51 +03:00 |
cl_efx.c
|
engine: move pm_debug particle functions to client, as they are never used on server
|
2024-10-14 19:11:26 +03:00 |
cl_events.c
|
engine: client: fix svc_event parsing
|
2024-10-15 06:07:06 +03:00 |
cl_font.c
|
engine: font: fix inverted check, fix potential division by zero
|
2024-02-13 15:33:51 +03:00 |
cl_frame.c
|
engine: correctly check for cls.legacymode, as it's not a boolean anymore
|
2024-10-11 00:08:21 +03:00 |
cl_game.c
|
engine: make some global variables static and const, make even more functions static if possible
|
2024-10-14 19:19:46 +03:00 |
cl_gameui.c
|
engine: client: allocate mods list for UI on demand
|
2024-08-15 12:27:43 +03:00 |
cl_main.c
|
engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
|
2024-10-16 07:31:27 +03:00 |
cl_mobile.c
|
engine: client: replace same struct type memcpys by assignments
|
2024-07-31 00:06:22 +03:00 |
cl_netgraph.c
|
engine: make some global variables static and const, make even more functions static if possible
|
2024-10-14 19:19:46 +03:00 |
cl_parse_48.c
|
engine: client: reduce reads of cls.legacymode
|
2024-10-14 04:13:10 +03:00 |
cl_parse_gs.c
|
engine: client: fix formatting error in CL_ParseExtraInfo
|
2024-10-16 22:29:21 +03:00 |
cl_parse.c
|
engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
|
2024-10-16 07:31:27 +03:00 |
cl_pmove.c
|
engine: make some global variables static and const, make even more functions static if possible
|
2024-10-14 19:19:46 +03:00 |
cl_qparse.c
|
engine: client: explicitly pass protocol to svc_time parser
|
2024-10-14 04:13:10 +03:00 |
cl_remap.c
|
engine, ref: RefAPI 5. Simplify remap calls
|
2023-12-06 04:13:03 +03:00 |
cl_render.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
cl_scrn.c
|
engine: client: skip drawing 2D during changelevel before the client was active
|
2024-07-11 09:01:19 +03:00 |
cl_securedstub.c
|
engine: client: cl_securedstub: fix strict aliasing in secured module initializing
|
2023-03-14 21:29:35 +03:00 |
cl_tent.c
|
engine: client: cleanup tent and efx code, make global variables static, remove unused functions
|
2024-10-14 18:08:01 +03:00 |
cl_tent.h
|
engine: client: cleanup tent and efx code, make global variables static, remove unused functions
|
2024-10-14 18:08:01 +03:00 |
cl_video.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
cl_view.c
|
engine: client: clean up scr_viewsize remnants, don't tell client.dll scr_viewsize cvar value
|
2024-07-30 15:25:20 +03:00 |
client.h
|
engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
|
2024-10-16 07:31:27 +03:00 |
console.c
|
engine: swap Cvar_VariableInteger and simple integer checks for performance
|
2024-10-16 06:57:46 +03:00 |
gamma.c
|
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
|
2024-02-09 06:29:30 +03:00 |
in_joy.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
in_touch.c
|
engine: client: in_touch.c: make the voicechat and spray buttons multiplayer only
|
2024-07-30 17:52:28 +03:00 |
input.c
|
engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
|
2024-10-08 04:07:03 +03:00 |
input.h
|
engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
|
2024-10-08 04:07:03 +03:00 |
keys.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
mod_dbghulls.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
ref_common.c
|
engine: client: ensure requested (but failed) renderer won't be loaded twice
|
2024-08-21 12:18:06 +03:00 |
ref_common.h
|
engine: add NetAPI to extended menu API
|
2024-07-07 03:39:09 +03:00 |
s_dsp.c
|
engine: client: add room_off variable to toggle sound effects processing for GoldSrc compatibility
|
2024-06-09 03:51:43 +03:00 |
s_load.c
|
engine: soundlib: add support for converting stereo to mono and back, attempt to simplify conversion boilerplate
|
2024-07-16 05:05:50 +03:00 |
s_main.c
|
engine: client: reduce reads of cls.legacymode
|
2024-10-14 04:13:10 +03:00 |
s_mix.c
|
engine: client: fix buffer overflow in voice sound mixer
|
2024-07-28 16:41:20 +03:00 |
s_mouth.c
|
|
|
s_stream.c
|
engine: client: mute music if not in focus
|
2024-06-17 20:32:04 +03:00 |
s_utils.c
|
engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
|
2024-05-05 06:16:57 +03:00 |
s_vox.c
|
engine: client: support vox sentence that starts with leading slash
|
2024-10-14 04:13:10 +03:00 |
sound.h
|
engine: client: fix rawchan_t definition so it has true standard flexible array member
|
2024-08-10 13:46:00 +03:00 |
titles.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
vid_common.c
|
engine: client: set default fullscreen value in vid_fullscreen cvar definition
|
2024-07-31 00:53:58 +03:00 |
vid_common.h
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
2024-02-23 20:55:32 +03:00 |
voice.c
|
engine: client: reduce reads of cls.legacymode
|
2024-10-14 04:13:10 +03:00 |
voice.h
|
engine: client: add optional (compile time for now) setting to reconfigure engine to use 48kHz sounds
|
2024-05-06 15:10:34 +03:00 |
vox.h
|
engine: client: sound: slight refactoring, removed unused s_listener.velocity
|
2024-05-06 01:30:06 +03:00 |