xash3d-fwgs/engine
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
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client engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
common Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
platform engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
server engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
alias.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
anorms.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
custom.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
customentity.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
edict.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
eiface.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
keydefs.h Merge 4281 update 2018-10-28 00:39:29 +03:00
menu_int.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 2018-04-17 03:57:21 +03:00
physint.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
progdefs.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
ref_api.h sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 2019-06-29 20:40:23 +03:00
sequence.h Update client engine interface 2018-04-19 21:51:17 +00:00
shake.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
sprite.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
studio.h Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
vgui_api.h Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
warpsin.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
wscript engine: network: link to Winsock2 directly 2019-06-29 22:01:32 +03:00