..
client
engine: add NET_AdrToString to menu extended API, upgrade mainui submodule
2022-03-08 07:00:36 +03:00
common
engine: masterlist: replace master server domain by mentality.rip
2022-03-19 01:58:10 +03:00
platform
engine: sdl: fix mouse activated when focus gained but not game is active
2022-01-28 01:20:14 +03:00
server
engine: server: send protocol version to distinguish old engine and new
2022-03-08 07:00:36 +03:00
alias.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
anorms.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cdll_exp.h
engine: fix warnings
2018-10-06 03:42:09 +03:00
cdll_int.h
engine: fix various warnings
2021-03-07 03:40:01 +03:00
custom.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
customentity.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
edict.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
eiface.h
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
keydefs.h
GameController: Add separate D-Pad bindings
2021-01-07 17:37:37 +03:00
menu_int.h
engine: add NET_AdrToString to menu extended API, upgrade mainui submodule
2022-03-08 07:00:36 +03:00
mobility_int.h
engine: add safe ParseFile to client MobilityAPI
2021-10-08 17:31:32 +03:00
physint.h
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
progdefs.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
ref_api.h
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
sequence.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
shake.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
sprite.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
studio.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vgui_api.h
vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
2022-01-04 08:39:11 +03:00
warpsin.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
wscript
engine: first attempts on fuzzing the engine
2022-01-15 06:24:57 +03:00