.. |
avi
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
vgui
|
engine: client: vgui: fix vgui viewport height being limited at 480 pixels
|
2022-11-16 22:05:31 +03:00 |
cl_cmds.c
|
client: add waveplaylen console command like in GoldSrc
|
2021-03-07 02:51:03 +03:00 |
cl_custom.c
|
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
2022-05-25 03:50:06 +03:00 |
cl_debug.c
|
engine: remove duplicate svc_strings definition
|
2022-12-01 00:34:33 +03:00 |
cl_demo.c
|
engine: use generic S_USAGE macro everywhere
|
2022-11-10 13:18:20 +03:00 |
cl_efrag.c
|
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
2022-05-25 03:50:06 +03:00 |
cl_efx.c
|
engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled
|
2022-09-08 04:16:29 +03:00 |
cl_events.c
|
engine: client: fix array overruns
|
2022-05-25 03:36:33 +03:00 |
cl_frame.c
|
engine: client: enable interpolation of local player angles
|
2022-08-22 10:24:15 +03:00 |
cl_game.c
|
engine: client: streamline constructing master server scan request through common function
|
2022-12-01 01:51:07 +03:00 |
cl_gameui.c
|
filesystem: introduce new module, based on engine filesystem.
|
2022-07-28 18:56:02 +03:00 |
cl_main.c
|
engine: client: max fragment size test retries increased to 3
|
2022-12-04 23:29:26 +03:00 |
cl_mobile.c
|
public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
|
2022-07-26 03:17:11 +03:00 |
cl_netgraph.c
|
engine: client: netgraph: fix few global-buffer-overflow errors
|
2022-12-01 18:23:52 +03:00 |
cl_parse.c
|
engine: client: cl_parse: minor code fix in CL_ParseLegacyServerData
|
2022-10-27 00:52:16 +06:00 |
cl_pmove.c
|
engine: pmove: initialize trace argument in PM_TraceModel
|
2022-06-26 04:39:52 +03:00 |
cl_qparse.c
|
engine: minimize SetCursorType calls count
|
2022-10-13 14:49:48 +03:00 |
cl_remap.c
|
ref_api: fix remap info allocation (fixes #200)
|
2021-05-02 20:02:04 +03:00 |
cl_render.c
|
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
|
2022-09-20 18:06:19 +03:00 |
cl_scrn.c
|
engine: client: disable FPS counter by default
|
2022-12-07 21:54:23 +03:00 |
cl_securedstub.c
|
engine: client: securedstub: cosmetic changes
|
2022-05-29 02:27:02 +03:00 |
cl_tent.c
|
engine: client: cl_tent: fixed incorrect players spray textures update
|
2022-11-27 04:50:30 +03:00 |
cl_tent.h
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
2019-03-22 16:36:46 +03:00 |
cl_video.c
|
engine: client: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
cl_view.c
|
engine: update voice
|
2022-08-18 04:46:11 +03:00 |
client.h
|
engine: client: streamline constructing master server scan request through common function
|
2022-12-01 01:51:07 +03:00 |
console.c
|
engine: client: simplify strings operations.
|
2022-12-04 22:04:07 +03:00 |
in_joy.c
|
engine: client: redefine some cvars as filterable
|
2021-11-23 05:23:38 +03:00 |
in_touch.c
|
engine: client: touch: fix empty list when opening touch buttons menu for the first time
|
2022-12-07 15:35:51 +03:00 |
input.c
|
engine: client: always toggle mouse on when in console, menu or typing chat message
|
2022-11-16 21:14:48 +03:00 |
input.h
|
engine: minimize SetCursorType calls count
|
2022-10-13 14:49:48 +03:00 |
keys.c
|
engine: client: touch: generalise touch emulation code
|
2022-10-12 05:18:19 +03:00 |
mod_dbghulls.c
|
engine: use GCC provided offsetof implementation
|
2021-10-03 04:26:22 +03:00 |
ref_common.c
|
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
|
2022-09-20 18:06:19 +03:00 |
ref_common.h
|
engine: fix various warnings
|
2021-03-07 03:40:01 +03:00 |
s_dsp.c
|
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
2022-05-25 03:50:06 +03:00 |
s_load.c
|
engine: client: get rid of s_registration_sequence, it was incorrect way to look for unused sounds. We're trying to rely on cl.servercount here
|
2022-11-28 07:54:24 +03:00 |
s_main.c
|
engine: added audio backend print to s_info command
|
2022-08-20 15:36:02 +03:00 |
s_mix.c
|
engine: voice support
|
2022-08-18 04:46:11 +03:00 |
s_mouth.c
|
engine: voice support
|
2022-08-18 04:46:11 +03:00 |
s_stream.c
|
client: make sound cvars statically allocated, to avoid access to invalid pointers in the future
|
2021-03-09 23:59:29 +03:00 |
s_utils.c
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
s_vox.c
|
engine: various const qualifier fixes
|
2022-05-29 04:22:43 +03:00 |
sound.h
|
engine: client: voice: new version, move to Opus Custom codec
|
2022-08-31 06:44:45 +03:00 |
titles.c
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
vid_common.c
|
engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
|
2022-11-10 13:05:03 +03:00 |
vid_common.h
|
engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
|
2022-11-10 13:05:03 +03:00 |
voice.c
|
engine: client: voice: fix crackling voice file input on low FPS
|
2022-10-19 01:08:39 +03:00 |
voice.h
|
engine: client: voice: new version, move to Opus Custom codec
|
2022-08-31 06:44:45 +03:00 |
vox.h
|
engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
|
2022-02-22 09:40:15 +03:00 |