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client
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engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
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2024-01-25 05:50:11 +03:00 |
common
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engine: crashhandler: fix build for NetBSD AMD64
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2024-01-23 20:25:17 +03:00 |
platform
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engine: platform: linux: define portability macro for sigevent (oh, glibc...)
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2024-01-23 19:22:56 +03:00 |
server
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engine: server: fix possible null pointer dereference
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2024-01-25 16:21:55 +03:00 |
alias.h
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engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
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2023-02-14 18:29:18 +03:00 |
anorms.h
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engine: replace anorms.h with compatible header from GPL WinQuake sources
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2024-01-12 23:13:22 +03:00 |
cdll_exp.h
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cdll_int.h
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engine: fix various warnings
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2021-03-07 03:40:01 +03:00 |
cursor_type.h
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engine: client: extended VGUI API interface
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2022-05-02 03:29:24 +03:00 |
custom.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
customentity.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
edict.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
eiface.h
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engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
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2022-05-21 03:03:59 +03:00 |
key_modifiers.h
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engine: platform: added Platform_GetKeyModifiers
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2022-05-02 03:29:24 +03:00 |
keydefs.h
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engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
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2023-02-09 06:30:08 +03:00 |
menu_int.h
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common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
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2023-12-09 19:00:25 +03:00 |
mobility_int.h
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engine: add safe ParseFile to client MobilityAPI
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2021-10-08 17:31:32 +03:00 |
physint.h
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common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
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2023-12-09 19:00:25 +03:00 |
progdefs.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
ref_api.h
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engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture
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2024-01-25 05:43:51 +03:00 |
shake.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
sprite.h
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engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
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2023-02-14 18:29:27 +03:00 |
studio.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
vgui_api.h
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engine: vgui: add EnableTextInput to the API
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2023-02-06 16:42:09 +03:00 |
warpsin.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
wscript
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engine: wscript: fix pthreads check by explicitly checking it in C mode
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2024-01-23 21:23:23 +03:00 |