.. |
server.h
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engine: server: pregenerate CRC table and testpacket data
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2023-06-14 00:35:07 +03:00 |
sv_client.c
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engine: server: pregenerate CRC table and testpacket data
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2023-06-14 00:35:07 +03:00 |
sv_cmds.c
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engine: server: moved server cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
sv_custom.c
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engine: convert MSG_WriteString with va to MSG_WriteStringf
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2023-03-13 05:13:52 +03:00 |
sv_filter.c
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engine: server: moved server cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
sv_frame.c
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engine: common: move host cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
sv_game.c
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engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does
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2023-05-29 14:40:54 +03:00 |
sv_init.c
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engine: server: pregenerate CRC table and testpacket data
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2023-06-14 00:35:07 +03:00 |
sv_log.c
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engine: server: log: use S_USAGE in logaddress for consistency with existing code
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2023-06-11 16:28:36 +03:00 |
sv_main.c
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engine: server: moved server cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
sv_move.c
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engine, public: fix float precision issues in mathlib and monster navigation code
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2022-07-13 19:26:38 +03:00 |
sv_phys.c
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engine: server: moved server cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
sv_pmove.c
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engine: server: do not trigger speedhack detection for fakeclients
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2023-05-24 00:36:54 +03:00 |
sv_query.c
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engine: server: query: A2S_PLAYER response should contain bots and normal players
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2023-06-11 14:14:59 +03:00 |
sv_save.c
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engine: convert Cbuf_AddText with va to Cbuf_AddTextf
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2023-03-13 05:31:27 +03:00 |
sv_world.c
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engine: server: moved server cvars to static allocation
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2023-05-27 21:52:58 +03:00 |