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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-04 17:42:22 +01:00
xash3d-fwgs/ref/soft
2023-03-11 15:31:17 +03:00
..
adivtab.h
r_aclip.c
r_beams.c ref: fix beams end point 2022-11-16 22:54:07 +03:00
r_bsp.c
r_context.c ref: soft: implement screenshots 2023-01-05 07:09:23 +03:00
r_decals.c ref: soft: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
r_draw.c ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2023-01-05 06:07:56 +03:00
r_edge.c
r_glblit.c ref: soft: implement screenshots 2023-01-05 07:09:23 +03:00
r_image.c
r_light.c
r_local.h ref: soft: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
r_main.c ref: gl: disable underwater distortion by default, enable for Quake compatible mode only 2022-12-05 11:59:29 +03:00
r_math.c
r_misc.c
r_part.c ref: soft: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
r_polyse.c
r_rast.c
r_scan.c
r_sprite.c ref: soft: replace va function calls. 2023-03-11 15:31:17 +03:00
r_studio.c engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
r_surf.c
r_trialias.c
r_triapi.c ref: soft: fix -Wsequence-point 2023-02-06 16:42:09 +03:00
r_vgui.c
wscript engine: initial psvita build support 2023-03-11 07:09:14 +03:00