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mirror of https://github.com/FWGS/xash3d-fwgs synced 2025-01-03 14:45:40 +01:00
xash3d-fwgs/common
2023-12-09 19:00:25 +03:00
..
backends.h engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
beamdef.h
boneinfo.h
bspfile.h common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2 2022-12-15 00:42:40 +03:00
cl_entity.h
com_image.h engine: common: imagelib: add KTX2 support (#1455) 2023-10-18 10:31:40 +03:00
com_model.h common: com_model: changed common structs reserved fields type to intptr_t 2022-12-11 22:59:17 +03:00
con_nprint.h
const.h
cvardef.h
defaults.h common: defaults: add default macro for default gameinfo max_edicts value 2023-11-20 17:32:19 +03:00
demo_api.h
dlight.h
enginefeatures.h
entity_state.h
entity_types.h
event_api.h
event_args.h
event_flags.h
gameinfo.h engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
hltv.h
ivoicetweak.h
kbutton.h
lightstyle.h
mathlib.h
net_api.h
netadr.h common: netadr: use static_assert macro 2022-11-17 19:44:47 +03:00
particledef.h
pmtrace.h
port.h engine: initial psvita build support 2023-03-11 07:09:14 +03:00
qfont.h
r_efx.h
r_studioint.h
ref_params.h
render_api.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
screenfade.h
studio_event.h
synctype.h common: add shared synctype_t definition header, borrowed from Quake's modelgen.h 2023-02-14 18:18:16 +03:00
triangleapi.h
usercmd.h
wadfile.h
weaponinfo.h
wrect.h
xash3d_types.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00