..
avi
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vgui
Fix COM_LibraryError newline handling
2021-01-07 17:33:09 +03:00
cl_cmds.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_custom.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_debug.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_demo.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_efrag.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_efx.c
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
cl_events.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_frame.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_game.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_gameui.c
Fix COM_LibraryError newline handling
2021-01-07 17:33:09 +03:00
cl_main.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_mobile.c
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
cl_netgraph.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_parse.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_pmove.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_qparse.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_remap.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_render.c
ref: add export that returns GL_GetProcAddress for renderapi
2020-02-25 12:59:04 +07:00
cl_scrn.c
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
cl_tent.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_tent.h
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
cl_video.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cl_view.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
client.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
console.c
engine: client: simplified strings operations.
2020-12-29 01:07:00 +03:00
in_joy.c
Fix joystick trigger thresholds
2021-01-07 17:37:37 +03:00
in_touch.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
input.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
input.h
SDL2 GameController: Map axes to engine explicitly
2021-01-07 17:37:37 +03:00
keys.c
GameController: Add separate D-Pad bindings
2021-01-07 17:37:37 +03:00
mod_dbghulls.c
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
ref_common.c
Fix R_CollectRendererNames
2021-01-07 17:34:34 +03:00
ref_common.h
engine: client: move ref state updating into standalone function
2020-09-14 14:33:43 +03:00
s_dsp.c
engine: client: fix wrong type in DSP
2019-10-18 08:11:05 +03:00
s_load.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
s_main.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
s_mix.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
s_mouth.c
engine: s_mouth: fix another signed char
2019-09-25 04:10:47 +03:00
s_stream.c
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
s_utils.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
s_vox.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
sound.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
titles.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vid_common.c
engine: reliably tell client.dll about vid mode changes
2019-11-26 02:47:48 +03:00
vid_common.h
engine: finish sdl1.2 port
2019-11-02 08:56:07 +03:00
vox.h
engine: support compiling with gcc3
2019-11-02 08:56:07 +03:00