.. |
avi
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engine: client: avi: remove unused function
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2023-04-03 03:55:57 +03:00 |
vgui
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engine: vgui: add EnableTextInput to the API
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2023-02-06 16:42:09 +03:00 |
cl_cmds.c
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client: add waveplaylen console command like in GoldSrc
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2021-03-07 02:51:03 +03:00 |
cl_custom.c
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engine: convert MSG_WriteString with va to MSG_WriteStringf
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2023-03-13 05:13:52 +03:00 |
cl_debug.c
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engine: remove duplicate svc_strings definition
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2022-12-01 00:34:33 +03:00 |
cl_demo.c
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engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
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2022-12-12 06:31:54 +03:00 |
cl_efrag.c
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engine: client: remove unused function CL_FreeEntity and everything that used it
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2023-04-03 03:55:57 +03:00 |
cl_efx.c
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engine: client: efx: remove unused CL_FreeParticle
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2023-04-03 04:33:19 +03:00 |
cl_events.c
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engine: client: fix array overruns
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2022-05-25 03:36:33 +03:00 |
cl_font.c
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engine: client: font: add CL_DrawStringf wrapper
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2023-03-13 06:15:45 +03:00 |
cl_frame.c
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engine: client: adapt to RefAPI 4 changes. Fix interpolation issue after reloading a save
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2023-03-28 21:34:51 +03:00 |
cl_game.c
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engine: client: remove unused function CL_FreeEntity and everything that used it
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2023-04-03 03:55:57 +03:00 |
cl_gameui.c
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engine: convert Cbuf_AddText with va to Cbuf_AddTextf
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2023-03-13 05:31:27 +03:00 |
cl_main.c
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engine: add missing Sequence_Init and Sequence_OnLevelLoad calls
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2023-04-03 04:12:47 +03:00 |
cl_mobile.c
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engine: client: introduce bare-bones font manager and text drawing manager
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2023-02-03 08:51:18 +03:00 |
cl_netgraph.c
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engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf
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2023-03-13 06:16:17 +03:00 |
cl_parse.c
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engine: client: use ReadVec3Angles in svc_setangle, as server uses WriteVec3Angles
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2023-04-03 04:17:02 +03:00 |
cl_pmove.c
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engine: fix functions returning void returning void value
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2023-01-14 10:58:03 +03:00 |
cl_qparse.c
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engine: minimize SetCursorType calls count
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2022-10-13 14:49:48 +03:00 |
cl_remap.c
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ref_api: fix remap info allocation (fixes #200)
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2021-05-02 20:02:04 +03:00 |
cl_render.c
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engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
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2022-09-20 18:06:19 +03:00 |
cl_scrn.c
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engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline
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2023-02-04 21:59:46 +03:00 |
cl_securedstub.c
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engine: client: cl_securedstub: fix strict aliasing in secured module initializing
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2023-03-14 21:29:35 +03:00 |
cl_tent.c
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engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions
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2023-03-30 04:42:48 +03:00 |
cl_tent.h
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cl_video.c
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engine: client: Fix access to uninitialized variable.
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2022-12-20 16:06:41 +03:00 |
cl_view.c
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engine: update voice
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2022-08-18 04:46:11 +03:00 |
client.h
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engine: client: remove unused function CL_FreeEntity and everything that used it
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2023-04-03 03:55:57 +03:00 |
console.c
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engine: client: console: fixed console scrolling on psvita platform
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2023-03-27 03:52:51 +03:00 |
in_joy.c
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engine: client: added default dead zone values for psvita platform
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2023-03-27 03:52:51 +03:00 |
in_touch.c
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engine: convert Cbuf_AddText with va to Cbuf_AddTextf
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2023-03-13 05:31:27 +03:00 |
input.c
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engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
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2023-03-27 17:28:19 +03:00 |
input.h
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engine: minimize SetCursorType calls count
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2022-10-13 14:49:48 +03:00 |
keys.c
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engine: client: don't pop up OSK during loading screens on the PSVita either
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2023-03-11 07:09:18 +03:00 |
mod_dbghulls.c
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
ref_common.c
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engine: client: remove unused function CL_FreeEntity and everything that used it
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2023-04-03 03:55:57 +03:00 |
ref_common.h
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engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead
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2023-03-24 01:52:14 +03:00 |
s_dsp.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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2022-05-25 03:50:06 +03:00 |
s_load.c
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engine: client: sound: don't print sound/ twice in soundlist command
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2023-02-19 12:25:03 +03:00 |
s_main.c
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engine: client: sound: remove unused functions
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2023-04-03 03:55:57 +03:00 |
s_mix.c
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engine: client: sound: remove unused functions
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2023-04-03 03:55:57 +03:00 |
s_mouth.c
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engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
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2023-01-27 06:19:31 +03:00 |
s_stream.c
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client: make sound cvars statically allocated, to avoid access to invalid pointers in the future
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2021-03-09 23:59:29 +03:00 |
s_utils.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
s_vox.c
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engine: various const qualifier fixes
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2022-05-29 04:22:43 +03:00 |
sound.h
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engine: client: sound: remove unused functions
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2023-04-03 03:55:57 +03:00 |
titles.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
vid_common.c
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engine: vid: position window in center by default
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2023-01-18 19:27:40 +03:00 |
vid_common.h
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engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
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2022-11-10 13:05:03 +03:00 |
voice.c
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engine: client: voice: fix crackling voice file input on low FPS
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2022-10-19 01:08:39 +03:00 |
voice.h
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engine: client: voice: new version, move to Opus Custom codec
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2022-08-31 06:44:45 +03:00 |
vox.h
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engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
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2022-02-22 09:40:15 +03:00 |