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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
xash3d-fwgs/common
2024-07-07 06:17:15 +03:00
..
backends.h engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
beamdef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
bspfile.h common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2 2022-12-15 00:42:40 +03:00
cl_entity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
com_image.h engine: common: imagelib: add KTX2 support (#1455) 2023-10-18 10:31:40 +03:00
com_model.h common: validate extended surfaces size 2024-02-23 20:54:32 +03:00
con_nprint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
const.h ref: gl: support kRenderFxLightMultiplier 2024-01-09 03:33:39 +03:00
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
defaults.h filesystem: don't check for SDL whether we can load Android assets, because filesystem doesn't know anything about SDL 2024-03-11 23:25:10 +03:00
demo_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dlight.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
enginefeatures.h engine: bring back texture replacement 2024-06-11 06:16:26 +03:00
entity_state.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
entity_types.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_args.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_flags.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gameinfo.h engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
hltv.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ivoicetweak.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
kbutton.h common: replace kbutton.h with compatible defintion from GPL WinQuake sources 2024-01-12 17:20:30 +03:00
lightstyle.h
mathlib.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
net_api.h engine: add NetAPI flag to send NetAPI requests to old protocol servers 2024-07-07 06:17:15 +03:00
netadr.h common: replace netadr.h with compatible definition from GPL Quake-2 sources 2024-01-12 23:09:38 +03:00
particledef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pmtrace.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
port.h common: move FORCEINLINE from port.h to xash3d_types.h, alongside other compiler-specific attributes 2024-01-24 20:51:34 +03:00
qfont.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_efx.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_studioint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_params.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
render_api.h common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 2024-01-29 05:59:06 +03:00
screenfade.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio_event.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
synctype.h common: add shared synctype_t definition header, borrowed from Quake's modelgen.h 2023-02-14 18:18:16 +03:00
triangleapi.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
usercmd.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wadfile.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
weaponinfo.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wrect.h
xash3d_types.h Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00