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avi
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vgui
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vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
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2022-01-04 08:39:11 +03:00 |
cl_cmds.c
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cl_custom.c
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cl_debug.c
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engine: client: Add svc_exec support (#671)
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2021-11-14 00:55:15 +03:00 |
cl_demo.c
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cl_efrag.c
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cl_efx.c
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engine: client: refactor tempentity parsing, make multipliers close to GoldSrc
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2022-01-27 03:32:52 +03:00 |
cl_events.c
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cl_frame.c
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engine: client: workaround buggy position history times going backwards in interpolation code
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2022-02-25 02:12:44 +03:00 |
cl_game.c
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engine: implement support for secured client dlls
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2022-02-01 05:56:54 +03:00 |
cl_gameui.c
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engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons
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2022-02-10 02:53:35 +03:00 |
cl_main.c
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engine: client: rewrite console history
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2021-12-31 03:49:11 +03:00 |
cl_mobile.c
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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2021-11-23 05:23:38 +03:00 |
cl_netgraph.c
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cl_parse.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
cl_pmove.c
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cl_qparse.c
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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2021-11-23 05:23:38 +03:00 |
cl_remap.c
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cl_render.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
cl_scrn.c
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engine: client: correctly named values in net_speeds stats
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2021-06-18 08:58:46 +03:00 |
cl_securedstub.c
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engine: implement support for secured client dlls
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2022-02-01 05:56:54 +03:00 |
cl_tent.c
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engine: client: refactor tempentity parsing, make multipliers close to GoldSrc
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2022-01-27 03:32:52 +03:00 |
cl_tent.h
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cl_video.c
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engine: client: fix ParseFile calls
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2021-10-08 17:31:32 +03:00 |
cl_view.c
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engine: client: disable viewsize without requested Quake compatibility
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2022-01-14 01:18:22 +03:00 |
client.h
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engine: client: rewrite console history
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2021-12-31 03:49:11 +03:00 |
console.c
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engine: client: don't let servers clear console
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2022-01-14 00:03:05 +03:00 |
in_joy.c
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
in_touch.c
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engine: touch: fix button deletion
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2022-01-27 17:10:50 +03:00 |
input.c
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engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface
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2022-01-13 16:18:23 +03:00 |
input.h
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engine: input: fix incorrect client notifying about mouse button states
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2022-01-13 15:52:59 +03:00 |
keys.c
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engine: client: escape keybindings and rcon commands
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2021-11-23 05:23:38 +03:00 |
mod_dbghulls.c
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
ref_common.c
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engine, ref: add sprite and studio cvars to shared cvars list
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2021-12-06 05:17:25 +03:00 |
ref_common.h
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s_dsp.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
s_load.c
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engine: client: hide late precache warning under s_warn_late_precache cvar
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2021-10-31 21:06:54 +06:00 |
s_main.c
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
s_mix.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
s_mouth.c
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s_stream.c
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s_utils.c
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s_vox.c
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engine: client: fix sentence word splitted by contents inside parentheses
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2022-02-28 04:29:32 +03:00 |
sound.h
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engine: client: hide late precache warning under s_warn_late_precache cvar
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2021-10-31 21:06:54 +06:00 |
titles.c
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vid_common.c
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engine: restrict potentially harmful engine commands
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2021-11-23 05:23:38 +03:00 |
vid_common.h
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ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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2021-11-23 05:17:19 +03:00 |
vox.h
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engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
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2022-02-22 09:40:15 +03:00 |