xash3d-fwgs/engine
Andrey Akhmichin e273e09fc9 engine: platform: win32: simplify strings operations. 2022-12-20 16:06:25 +03:00
..
client engine: don't double register rcon_password cvar 2022-12-12 08:13:24 +03:00
common engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems 2022-12-19 18:38:49 +03:00
platform engine: platform: win32: simplify strings operations. 2022-12-20 16:06:25 +03:00
server engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2022-12-13 11:12:08 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2022-12-12 06:30:47 +03:00
mobility_int.h engine: add safe ParseFile to client MobilityAPI 2021-10-08 17:31:32 +03:00
physint.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
progdefs.h
ref_api.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2022-09-20 18:06:19 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
warpsin.h
wscript wscript: check Android's log library globally 2022-11-17 01:23:33 +03:00