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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-05 01:51:59 +01:00
xash3d-fwgs/ref_gl
2019-10-11 04:21:35 +03:00
..
gl-wes-v2@73b552c67a wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
nanogl@b5a056408b wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
gl_alias.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
gl_backend.c ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes 2019-08-08 05:53:34 +03:00
gl_beams.c Merge 4483 update 2019-05-25 02:44:24 +03:00
gl_context.c engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
gl_cull.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
gl_dbghulls.c ref: fix all undefined references 2019-03-11 17:37:58 +03:00
gl_decals.c Merge 4483 update 2019-05-25 02:44:24 +03:00
gl_draw.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
gl_export.h Merge 4529 update 2019-07-02 23:44:42 +03:00
gl_frustum.c ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
gl_frustum.h
gl_image.c ref_gl: fix wrong texture resampling condition 2019-10-10 06:02:26 +03:00
gl_local.h engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
gl_opengl.c ref_gl: fix build 2019-10-06 06:55:16 +03:00
gl_rlight.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
gl_rmain.c engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
gl_rmath.c ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
gl_rmisc.c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
gl_rpart.c Merge 4483 update 2019-05-25 02:44:24 +03:00
gl_rsurf.c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
gl_sprite.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
gl_studio.c engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
gl_triapi.c Merge 4483 update 2019-05-25 02:44:24 +03:00
gl_vgui.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
gl_warp.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
wscript wscript: fix ref_gl linking 2019-10-11 04:21:35 +03:00