.. |
gl-wes-v2@73b552c67a
|
wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
|
2019-10-11 03:42:20 +03:00 |
nanogl@b5a056408b
|
wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
|
2019-10-11 03:42:20 +03:00 |
gl_alias.c
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
2019-07-19 20:23:08 +03:00 |
gl_backend.c
|
ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes
|
2019-08-08 05:53:34 +03:00 |
gl_beams.c
|
Merge 4483 update
|
2019-05-25 02:44:24 +03:00 |
gl_context.c
|
engine: implement menu extensions to allow choosing renderers from GUI
|
2019-08-09 04:44:50 +03:00 |
gl_cull.c
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
2019-03-22 16:36:46 +03:00 |
gl_dbghulls.c
|
ref: fix all undefined references
|
2019-03-11 17:37:58 +03:00 |
gl_decals.c
|
Merge 4483 update
|
2019-05-25 02:44:24 +03:00 |
gl_draw.c
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
|
2019-03-06 16:23:33 +03:00 |
gl_export.h
|
Merge 4529 update
|
2019-07-02 23:44:42 +03:00 |
gl_frustum.c
|
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
|
2019-02-27 06:23:03 +07:00 |
gl_frustum.h
|
|
|
gl_image.c
|
ref_gl: fix wrong texture resampling condition
|
2019-10-10 06:02:26 +03:00 |
gl_local.h
|
engine: fix -Werror=strict-prototypes
|
2019-10-05 02:09:45 +03:00 |
gl_opengl.c
|
ref_gl: fix build
|
2019-10-06 06:55:16 +03:00 |
gl_rlight.c
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
2019-03-22 16:36:46 +03:00 |
gl_rmain.c
|
engine: patched to compile, moved gl_clear to engine
|
2019-06-17 08:37:34 +03:00 |
gl_rmath.c
|
ref: more @mittorn's changes on RefAPI
|
2019-02-23 21:49:46 +03:00 |
gl_rmisc.c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
2019-07-27 13:27:40 +03:00 |
gl_rpart.c
|
Merge 4483 update
|
2019-05-25 02:44:24 +03:00 |
gl_rsurf.c
|
engine: fix -Werror=strict-prototypes
|
2019-10-05 02:09:45 +03:00 |
gl_sprite.c
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
2019-07-19 20:23:08 +03:00 |
gl_studio.c
|
engine: fix various compiler warnings
|
2019-07-13 23:25:03 +03:00 |
gl_triapi.c
|
Merge 4483 update
|
2019-05-25 02:44:24 +03:00 |
gl_vgui.c
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
|
2019-03-06 16:23:33 +03:00 |
gl_warp.c
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
2019-07-19 20:23:08 +03:00 |
wscript
|
wscript: fix ref_gl linking
|
2019-10-11 04:21:35 +03:00 |