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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 18:07:09 +01:00
xash3d-fwgs/engine
2024-11-17 13:38:14 +03:00
..
client engine: client: only check active tempentities when detaching player following tents 2024-11-17 13:38:14 +03:00
common engine: client: make some simple functions, like querying entity by index, getting local player, inline 2024-11-17 13:37:32 +03:00
platform engine: platform: posix: include sys/filio.h to have FIONBIO declaration for networking code 2024-11-07 07:42:07 +03:00
server engine: server: make SV_IsPlayerIndex and SV_HavePassword inline 2024-11-17 13:36:40 +03:00
alias.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 2024-01-12 23:13:22 +03:00
cdll_exp.h
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
cursor_type.h
custom.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
customentity.h
edict.h
eiface.h engine: client: implement correct clc_fileconsistency response for GoldSrc 2024-10-11 00:08:21 +03:00
key_modifiers.h
keydefs.h
menu_int.h engine: mark some functions as never returning nullptr 2024-11-07 16:11:58 +03:00
mobility_int.h engine: change mobility API license to Unlicense, as with build.h 2024-02-05 15:01:03 +03:00
physint.h engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK 2024-04-28 06:59:18 +03:00
progdefs.h Revert ABI2, it wasn't meant to end up in master branch. 2024-09-05 04:31:50 +03:00
ref_api.h engine: mark some functions as never returning nullptr 2024-11-07 16:11:58 +03:00
shake.h
sprite.h common: add macro for simultaneously checking data type size for ILP32 and LP64 2024-08-21 12:00:35 +03:00
studio.h
vgui_api.h
warpsin.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript engine: wscript: link libsocket on Solaris 2024-11-07 07:41:37 +03:00