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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 18:59:50 +01:00
xash3d-fwgs/engine/common
2023-06-27 19:56:32 +03:00
..
imagelib public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
soundlib Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe" 2023-05-05 21:19:58 +03:00
base_cmd.c engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
base_cmd.h engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
cfgscript.c engine: common: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cmd.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
com_strings.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2023-03-24 01:52:14 +03:00
common.c engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
common.h engine: common: remove unused tentlist_t definition 2023-06-27 17:30:09 +03:00
con_utils.c engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
crashhandler.c engine: drop XASH_DYNAMIC_DLADDR 2023-06-05 20:30:18 +03:00
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2022-12-05 04:56:07 +03:00
cvar.c engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
cvar.h engine: common: cvar: remove unused CVAR_TO_BOOL macro 2023-05-27 21:52:58 +03:00
dedicated.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
filesystem_engine.c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
gamma.c engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2023-04-03 04:33:19 +03:00
host_state.c
host.c engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
hpak.c engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2022-09-20 21:57:13 +03:00
identification.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
infostring.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
ipv6text.c engine: common: minor fixes to ipv6text library 2022-06-09 03:10:02 +03:00
ipv6text.h engine: common: minor fixes to ipv6text library 2022-06-09 03:10:02 +03:00
launcher.c engine: platform: psvita: added developer mode button to launcher 2023-03-27 03:52:51 +03:00
lib_common.c engine: common: lib_common: fix offset by one UB 2023-02-17 22:51:56 +03:00
library.h engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 2021-06-27 00:03:39 +03:00
masterlist.c engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
mod_bmodel.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
mod_local.h engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
mod_sprite.c engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2023-03-13 06:08:36 +03:00
mod_studio.c engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
model.c engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
net_buffer.c engine: common: net_buffer: use uint32_t in place of dword 2023-06-06 00:28:23 +03:00
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2023-06-06 00:26:54 +03:00
net_chan.c engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
net_encode.c engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
net_ws.c engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
net_ws.h engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
netchan.h engine: network: remove some totally ununsed functions 2023-04-03 03:13:50 +03:00
pm_debug.c
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
pm_surface.c engine: merge PM_TraceTexture into PM_TraceTexturePmove 2023-01-05 23:59:31 +03:00
pm_trace.c engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
protocol.h engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte 2023-04-20 10:35:21 +03:00
sequence.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
sys_con.c engine: common: enabled printing logs to stderr for psvita platform only in developer mode 2023-03-27 03:52:51 +03:00
system.c engine: common: system: fix inverted COM_CheckStringEmpty in Sys_GetCurrentUser for Vita 2023-03-17 17:29:40 +03:00
system.h engine: remove doublecolons from MSGBOX macros 2023-04-30 10:14:02 +03:00
tests.h engine: server: new IP filter, rewritten with IPv6 in mind 2022-06-09 03:10:02 +03:00
whereami.c engine: whereami: update from our downstream fork (only cosmetic changes) 2023-05-15 01:51:14 +03:00
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
world.c
world.h
zone.c engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights 2023-04-15 02:39:16 +03:00