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mirror of https://github.com/FWGS/xash3d-fwgs synced 2025-01-10 10:25:37 +01:00
xash3d-fwgs/engine
2023-02-09 17:57:45 +03:00
..
client engine: initialize network buffers used on player connect and after 2023-02-09 17:57:45 +03:00
common engine: initialize network buffers used on player connect and after 2023-02-09 17:57:45 +03:00
platform engine: platform: sdl: sanitize buttons/axes from SDL, add ABXY->BAYX swap for NSwitch 2023-02-09 06:31:19 +03:00
server engine: initialize network buffers used on player connect and after 2023-02-09 17:57:45 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2023-02-09 06:30:08 +03:00
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript scripts: wscript: nswitch: do the libstdc++ hack right before build to not pollute the environment 2023-02-08 01:37:35 +01:00