Commit Graph

1460 Commits

Author SHA1 Message Date
tyabus
0260a6c234 engine: server: backport maps command implementation from old engine 2021-06-18 00:05:34 +03:00
lilmayofuksu
2ad209b973
engine: server: updated TSource query to be more compatible with GoldSrc standard (#497)
Mark TSource queries as connectionless.
Only send Windows as the os if the engine was built on it.
2021-06-16 13:09:31 +03:00
e9712fc24f
Documentation: rework ports.md
Add new Switch and Wii ports
Add DOS port
Mark everything merged to main tree as supported, otherwise leave as in progress
2021-06-15 19:00:12 +03:00
eef52ea2d0 mainui: update 2021-06-14 21:15:34 +03:00
8018f4a000 waf: update 2021-06-14 21:14:22 +03:00
9d0c7338ab wscript: make win32 common libraries check faster 2021-06-14 01:13:28 +03:00
Barış
18d8ef287d
engine: fix client can use kill command while not connected (#492) 2021-06-12 18:19:23 +03:00
9b1fccd1fa engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion 2021-06-08 01:08:06 +03:00
32e96bdad1 engine: support legacy net protocol in demos 2021-06-08 01:04:18 +03:00
c50f73b892 engine: fix brush model sound spatialization 2021-06-07 22:54:41 +03:00
exstrim401
a1c948e591 game_launch: add const to game var 2021-06-07 19:39:52 +03:00
exstrim401
db3e71bfcc engine: Removed unused Haiku variables 2021-06-07 19:39:52 +03:00
exstrim401
2b436dced0 engine: Remove XASH3D_MIRRORDIR
also make XASH3D_GAME for all platforms
2021-06-07 19:39:52 +03:00
exstrim401
a89f9fa181 engine: Haiku BeGameLauncher support 2021-06-07 19:39:52 +03:00
6063149b93 engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value 2021-06-07 17:31:54 +03:00
a28d15e519 engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value 2021-06-07 17:30:40 +03:00
94959110f6 engine: fix typo, #488 2021-06-07 15:53:20 +03:00
86be161677 ref_gl: add missing HACKS_RELATED_HLMODS define, lost after renderer split 2021-06-07 02:40:40 +03:00
9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
43f1137565 engine: use substring search for mpfilter 2021-06-07 02:23:44 +03:00
ad4062969b engine: client: fix warnings in cl_pmove 2021-06-07 02:22:08 +03:00
60c10333aa engine: client: fix sound not spatialized correctly, remove unused field from rawchan 2021-06-07 02:21:46 +03:00
0f84ce40f0 engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc) 2021-06-06 16:22:04 +03:00
3894edcb98 engine: client: enhance cl_showevents for reverse-engineering needs 2021-06-06 16:22:04 +03:00
5b387ba36a engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482 2021-06-06 16:22:04 +03:00
d011dccaab engine: client: remove redundant index check 2021-06-06 15:51:41 +03:00
exstrim401
b7922368bd
engine: Haiku OS support (#478) 2021-06-05 10:54:37 +03:00
947a615707 ref_gl: gl4es: update 2021-06-03 21:44:55 +03:00
b2d93b7b55 mainui: update 2021-06-03 21:44:45 +03:00
49a20a9ac5 engine: server: fix memleak after previous commit 2021-06-02 22:06:17 +03:00
8966172ce0 engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example) 2021-06-01 23:45:55 +03:00
ddd48c420b engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 2021-06-01 21:52:33 +03:00
f31e9ae19e engine: server: fix bounds check in SV_GetFragmentSize 2021-06-01 18:35:38 +03:00
4543008012 engine: server: declare sv_client_t::flags as unsigned 2021-06-01 17:58:33 +03:00
d54a648792 engine: common: avoid sign bit loss in MSG_WriteBitLong 2021-06-01 17:57:54 +03:00
13a3f22001 engine: client: netgraph: add in_graph kbutton support, staticify netgraph 2021-06-01 17:57:03 +03:00
SNMetamorph
75e80bc2ff engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate 2021-05-30 09:40:03 +03:00
SNMetamorph
386ae2067b engine: client: another interpolation fix 2021-05-30 09:40:03 +03:00
SNMetamorph
b289de26a6 engine: client: added cvar cl_nointerp for disabling interpolation 2021-05-30 09:40:03 +03:00
SNMetamorph
415f5baa1c engine: client: CL_LerpPoint hotfix 2021-05-30 09:40:03 +03:00
3fdfbff09b
readme: update discord invite (#458)
* readme: update discord invite

* readme: update discord invite
2021-05-29 21:32:20 +03:00
163225e180
travis: android: switch to mobile_hacks hlsdk 2021-05-26 18:18:22 +03:00
1369c2029b Documentation: opensource-mods.md: add "Expanded Arsenal" and "ESHQ". 2021-05-18 23:25:08 +03:00
4f31d7504a ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
585955eb19 engine: filesystem: add an error message if we're trying to get a handle of a compressed file in ZIP archive 2021-05-02 01:20:18 +03:00
SNMetamorph
1a5b2576f7 wscript: added support for "Edit and Continue" MSVC feature 2021-04-30 16:12:08 +03:00
ddc4d76668
engine: common: add quote symbol escaping support (#411) 2021-04-04 22:03:02 +03:00
f5e400de69 server: fix wrong xashid key on server, it's uuid now 2021-03-28 01:57:40 +03:00
9c8059ea96 engine: imagelib: add BGRA saving for PNG
Fix incorrect output, when input format has alpha but flags don't
have set IMAGE_HAS_ALPHA.
Flags are meant to control output format, but input format may be arbitrary,
as usually given by video driver(screenshots, etc)
2021-03-28 00:34:42 +03:00
c62db950f1 server: implement rcon redirection, add redirect command from old engine 2021-03-27 23:46:57 +03:00