|
1365020302
|
ref: add enum for screen rotation
|
2019-11-04 20:27:46 +07:00 |
|
|
291fdfac68
|
platform/evdev: add some keys, add keyevent debug
|
2019-10-31 13:22:58 +07:00 |
|
|
7f6395fa7d
|
ref: display transformation API
|
2019-10-31 01:36:07 +07:00 |
|
|
feb01b270e
|
zone, platform: add swap allocator
|
2019-10-26 12:10:50 +07:00 |
|
|
6723758edc
|
platform/alsa: fix case when buffer size is POT, improve latency, calculate sample count
|
2019-10-26 05:49:23 +07:00 |
|
|
23956a0b82
|
platform: alsa support
|
2019-10-25 09:04:52 +07:00 |
|
|
803c396fa2
|
platform: new fbdev bakend, move in_evdev to bakends
|
2019-10-22 01:42:02 +07:00 |
|
|
8be58bcd21
|
engine: android: fix EGL context create error condition
|
2019-10-11 17:36:56 +03:00 |
|
|
06e38b45c8
|
engine: android: don't throw host error when initializing software renderer on Android
|
2019-10-11 11:53:52 +03:00 |
|
|
d3dd671759
|
engine: android: quick hack to load libraries on aarch64 until we don't symlinking lib folder
|
2019-10-11 11:50:21 +03:00 |
|
|
fa622168a0
|
engine: fix style, disable XASH_USE_SELECT
|
2019-10-11 08:51:30 +03:00 |
|
|
6e2dbd4e1c
|
engine: android: get rid of VLA
|
2019-10-05 03:33:13 +03:00 |
|
|
fbb88a55cb
|
engine: linux: fix C89
|
2019-10-05 02:10:46 +03:00 |
|
|
dc207a449c
|
engine: fix -Werror=strict-prototypes
|
2019-10-05 02:09:45 +03:00 |
|
|
da11da97ad
|
android: enable touch support
|
2019-09-28 20:09:26 +07:00 |
|
|
0afc3d83c6
|
android: add stub for Platform_PreCreateMove
|
2019-09-28 04:26:19 +07:00 |
|
|
5040cb83d0
|
engine: win32: lib: oops, fix wrong sizeof
|
2019-09-27 17:02:04 +03:00 |
|
|
2b385ff1f4
|
engine: win32: lib: try to fix crash when checking dependencies
|
2019-09-27 16:56:20 +03:00 |
|
|
7f3ee9ca71
|
input: merge touch support again. Fix m_ignore, fix EngineAppendMove
|
2019-09-27 02:19:03 +07:00 |
|
|
4049c54511
|
engine: android: fix video backend not compiled
|
2019-09-19 18:17:56 +03:00 |
|
|
07aa9595c0
|
engine: android: allow building dedicated on Android
|
2019-09-19 17:09:18 +03:00 |
|
|
3032ce3bee
|
engine: android: fix building dlsym_weak on latest NDK
|
2019-09-10 11:15:48 +06:00 |
|
|
56938344b8
|
engine: win32: include shellapi.h
|
2019-08-09 03:07:56 +03:00 |
|
|
00b9ac676e
|
engine: win32: fix inconsistent dll linkage
|
2019-08-09 02:51:15 +03:00 |
|
|
8bb6aa2c51
|
engine: don't include windows headers, as they globally included by port.h already
|
2019-08-09 02:46:29 +03:00 |
|
|
7be094b563
|
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
2019-08-03 19:01:35 +03:00 |
|
|
2f8fec6b70
|
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
|
2019-07-19 20:23:08 +03:00 |
|
|
4beba75159
|
engine: fix various compiler warnings
|
2019-07-13 23:25:03 +03:00 |
|
|
b2895770b8
|
platform: remove unneeded argument from SNDDMA_Init
|
2019-07-12 22:42:13 +03:00 |
|
|
1f7dfecf89
|
platform: posix: library: properly use directpath argument
|
2019-07-11 04:00:25 +03:00 |
|
|
fa68108907
|
engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
|
2019-07-09 03:48:09 +03:00 |
|
|
a8f7b4fc5c
|
win32: lib: remove unused variable, fix error message may be not printed
|
2019-06-30 17:26:57 +03:00 |
|
|
f2d588574c
|
sdl: vid: fix engine window being restored immediately after being maximized
|
2019-06-30 16:19:34 +03:00 |
|
|
b5d9bf5dc8
|
engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
|
2019-06-29 23:25:50 +03:00 |
|
|
413882a8d5
|
sdl: fix typos
|
2019-06-29 23:25:00 +03:00 |
|
|
c92f8f71a7
|
sdl: vid: allow to build with earlier versions of SDL2
|
2019-06-29 22:59:13 +03:00 |
|
|
eb22ff53c4
|
sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
|
2019-06-29 20:40:23 +03:00 |
|
|
90ff7f24b3
|
sdl: vid: fix building with older SDL2
|
2019-05-29 18:41:43 +03:00 |
|
|
db72378806
|
engine: android: fix building custom dlsym with NDK r19c, clean-up
|
2019-05-28 04:09:47 +03:00 |
|
|
d596f4ea52
|
engine: android: vid: fix building with NDK r19c
|
2019-05-28 03:55:54 +03:00 |
|
|
2e953bd1a9
|
ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
|
2019-05-12 18:02:59 +03:00 |
|
|
57f9e7dda6
|
sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer
|
2019-05-12 17:49:20 +03:00 |
|
|
e9e4a1296d
|
engine: android: fix possible crash in custom dlsym
|
2019-05-12 03:07:28 +03:00 |
|
|
85c2126775
|
engine: android: implement egl context management
|
2019-05-12 03:06:55 +03:00 |
|
|
fe14a360b4
|
engine: fix fs_offset_t/size_t conversion, const qualifiers
|
2019-05-02 19:12:23 +03:00 |
|
|
29a48cb34c
|
sdl: vid: fix disabling vsync when loading a level
|
2019-05-02 18:07:27 +03:00 |
|
|
3fef353291
|
android: initial port
|
2019-05-02 18:07:03 +03:00 |
|
|
1a700fd06b
|
platform: move MSGBOX implementation to platform backends
|
2019-05-01 19:44:48 +03:00 |
|
|
e3e2f3afe5
|
platform: move Sys_ShellExecute implementation to platform backends
|
2019-05-01 19:21:47 +03:00 |
|
|
99478ba9bd
|
sdl: vid: fix unitialized variables, better warning report
|
2019-04-13 21:49:01 +03:00 |
|