Commit Graph

14 Commits

Author SHA1 Message Date
155eb1ba58 engine: fix various warnings 2021-03-07 03:40:01 +03:00
80a5c53cb2 engine: client: move ref state updating into standalone function 2020-09-14 14:33:43 +03:00
8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
d14ce61520 engine: no return type for RenderFrame 2019-05-12 03:09:40 +03:00
5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 2019-03-28 18:17:58 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 2019-03-06 17:14:25 +03:00
e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00