SNMetamorph
b5885d4107
3rdparty: opus: wscript: removed Opus demo sources from build
2022-08-18 04:46:11 +03:00
SNMetamorph
a254a342b1
engine: voice: minor code fixes
2022-08-18 04:46:11 +03:00
SNMetamorph
0db95d76a8
engine: wscript: removed opus from opt.load()
2022-08-18 04:46:11 +03:00
69a9211fc9
engine: include voice.h globally
2022-08-18 04:46:11 +03:00
44cd03f464
wscript: refactor opus wscript files, now it builds only if system package wasn't found
2022-08-18 04:46:11 +03:00
9242a0a510
engine: update voice
2022-08-18 04:46:11 +03:00
2b9e050f57
engine: voice support
2022-08-18 04:46:11 +03:00
9d4fe707bb
engine: client: carefully check legacy server response, check info string before passing it to UI
2022-08-17 21:52:54 +03:00
0d2552c3f6
engine: server: prevent DoS through master server query
2022-08-17 21:23:08 +03:00
b3c9637422
engine: server: send server info to all master servers
2022-08-17 21:18:16 +03:00
01a3321d63
engine: client: only accept server list from master servers (thanks @tyabus for idea)
2022-08-17 21:17:51 +03:00
5a5e72c424
engine: print current bug-compatibility level, if enabled
2022-08-17 14:44:03 +03:00
b8dc7494eb
engine: client: move timescale pitch apply to channel mixing
2022-08-16 00:03:44 +03:00
532cd779a7
Documentation: document bug compatibility mode
2022-08-15 06:00:00 +03:00
d202a6c572
engine: server: emulate pfnPEntityOfEntIndex bug only with explicitly enabled GoldSrc bug compatibility
2022-08-15 06:00:00 +03:00
6e864e4f8f
engine: introduce bug compatibility levels
...
* for now we only have GoldSrc bug compatibility, can be used for
games that require precise GoldSrc behaviour, like CSCZDS
* enabled with -bugcomp command line
* added text in --help
2022-08-15 06:00:00 +03:00
6ef76fe665
engine: server: fix bots are counted as real players
2022-08-13 22:46:20 +03:00
314672d82c
engine: client: fix invalid playerinfo being accessed by renderer
2022-08-13 01:29:45 +03:00
1d558b33d6
engine: client: don't let set unsupported con_charset
2022-08-13 00:58:45 +03:00
911385d019
engine: client: fix memory leak on player disconnect
2022-08-13 00:47:04 +03:00
SNMetamorph
5b97c2135a
engine: server: fixed "wrong version" spamming in NAT bypass mode ( fix #953 )
2022-08-10 04:11:17 +03:00
365f24e1fe
waf.bat: use unicode charset
...
Fixes compiler messages in Russian
2022-08-09 13:47:38 +03:00
7157c3b441
engine: platform: sdl: don't enable high dpi code for Apple
...
It seems enables HighDPI awareness but doesn't create HighDPI OpenGL context
It needs some plist magic to be enabled back again
2022-08-08 23:53:20 +03:00
Andrey Akhmichin
28d7f2eaa2
Documentation: not-supported-mod-list-and-reasons-why.md: update.
2022-08-07 22:49:04 +03:00
0d449370e0
filesystem: fixes for GCC 3
2022-08-06 20:33:01 +03:00
10ad1c3b38
filesystem: use correct flushing function for file descriptors on Win32
2022-08-06 20:19:42 +03:00
90c566dde3
wscript: enable GCC's -Wmisleading-indentation
2022-08-06 20:17:42 +03:00
33cbead4a4
filesystem: wscript: fix library name on Android
2022-08-06 20:17:41 +03:00
d6dfeaeba7
engine: fix searching filesystem_stdio on mobile platforms
2022-08-06 20:16:56 +03:00
bc00c6c54b
vgui_support: update
2022-08-06 20:16:56 +03:00
3d5aa7c20c
engine: remove mistakingly placed NORETURN attributes
2022-08-05 18:05:40 +03:00
SNMetamorph
a5ba43ea39
engine: fixed vulnerability in NAT bypass mechanism
2022-08-02 18:01:28 +03:00
3eb4862794
common: remove unneeded typedef for wad file type
2022-08-01 15:06:54 +03:00
c025606739
engine: whereami: fix C89 in Android detection
2022-08-01 14:33:36 +03:00
067e9be37a
scripts: upgrade to Android NDK 25
2022-08-01 14:25:44 +03:00
b7b9c611cf
filesystem: wscript: disable RTTI and exceptions(useful on Android), we don't need it here. Link as C++ library.
2022-08-01 14:06:00 +03:00
3c4eec62ae
engine: let engine find the filesystem library, if it wasn't loaded yet
2022-08-01 13:25:51 +03:00
SNMetamorph
fd7dba74cd
filesystem: fixed build for Windows
2022-08-01 12:54:26 +03:00
SNMetamorph
a8674c18df
engine: platform: win32: fixed build for Windows
2022-08-01 12:54:26 +03:00
SNMetamorph
b26cd6cc94
wscript: added /Zc:__cplusplus compiler flag for MSVC
2022-08-01 12:54:26 +03:00
55a29e6e6b
filesystem: implement VFileSystem009 interface
2022-07-28 18:56:02 +03:00
56d7c05b51
filesystem: generated VFileSystem009 from pdwtags output, removed unneeded in C++ this first argument
2022-07-28 18:56:02 +03:00
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
...
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
12ea6dcfd7
public: move build.c from engine to public library, in preparation of filesystem_stdio merge
2022-07-26 04:10:36 +03:00
a41f8cb01b
engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge
2022-07-26 04:07:52 +03:00
a9c82dbe21
public: make crtlib linkable with C++
2022-07-26 03:17:11 +03:00
5350d88f57
public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
2022-07-26 03:17:11 +03:00
fc132e87f4
engine, game_launch: fix rpath usage
2022-07-26 02:54:20 +03:00
c326853617
engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc
2022-07-21 01:52:10 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
2022-07-16 16:59:41 +03:00