51526948c0
engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
...
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex
Ref: https://github.com/ValveSoftware/halflife/issues/2272
2022-05-21 03:03:59 +03:00
SNMetamorph
22815d2784
engine: server: sv_main: added status line for dedicated server console
2022-04-06 15:17:15 +03:00
SNMetamorph
d7431783d4
engine: sv_save: added entity_state_t->startpos to save fields
2022-04-06 14:28:13 +03:00
c8410f7e46
engine: server: don't issue an assert on invalid client names
2022-04-02 13:36:53 +03:00
12da44a3d7
engine: server: send protocol version to distinguish old engine and new
2022-03-08 07:00:36 +03:00
36d757c74a
engine: server: fix message trace output
2022-01-27 03:48:54 +03:00
2fa964e939
engine: server: restore sv_trace_messages from old engine
2022-01-27 03:32:52 +03:00
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
ca3544d559
engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
2021-12-18 03:32:40 +03:00
94dc74a37f
engine: restrict potentially harmful engine commands
2021-11-23 05:23:38 +03:00
d9fd6aa05c
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
2021-10-27 19:40:05 +03:00
a8c877c841
engine: server: fix ParseFile calls
2021-10-08 17:31:32 +03:00
SNMetamorph
ec95948b69
engine: server: implemented instant game library loading
2021-10-03 04:38:05 +03:00
7b8ec0ad4b
engine: server: fix another const qualifier lose
2021-07-20 17:09:16 +03:00
0efc5e82ec
engine: fix some const qualifier lose and pointer-to-int casts
2021-07-20 16:03:06 +03:00
a547526e86
engine: fix some signed char cases
2021-07-20 15:18:55 +03:00
37c5dfa49f
engine: generalize maps command and map command autocompletion
2021-06-18 00:05:34 +03:00
tyabus
0260a6c234
engine: server: backport maps command implementation from old engine
2021-06-18 00:05:34 +03:00
lilmayofuksu
2ad209b973
engine: server: updated TSource query to be more compatible with GoldSrc standard ( #497 )
...
Mark TSource queries as connectionless.
Only send Windows as the os if the engine was built on it.
2021-06-16 13:09:31 +03:00
Barış
18d8ef287d
engine: fix client can use kill command while not connected ( #492 )
2021-06-12 18:19:23 +03:00
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
49a20a9ac5
engine: server: fix memleak after previous commit
2021-06-02 22:06:17 +03:00
8966172ce0
engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example)
2021-06-01 23:45:55 +03:00
ddd48c420b
engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all
2021-06-01 21:52:33 +03:00
f31e9ae19e
engine: server: fix bounds check in SV_GetFragmentSize
2021-06-01 18:35:38 +03:00
4543008012
engine: server: declare sv_client_t::flags as unsigned
2021-06-01 17:58:33 +03:00
SNMetamorph
75e80bc2ff
engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate
2021-05-30 09:40:03 +03:00
f5e400de69
server: fix wrong xashid key on server, it's uuid now
2021-03-28 01:57:40 +03:00
c62db950f1
server: implement rcon redirection, add redirect command from old engine
2021-03-27 23:46:57 +03:00
9c9953bb60
server: fix some cvars being registered incorrectly or not registered at all
2021-03-27 23:23:37 +03:00
e5a40fd745
server: fix password presence wasn't advertised to clients on info message #359
2021-03-15 03:40:46 +03:00
ed0ca2b2d2
engine: fix predicting oldbuttons
2021-03-12 00:10:51 +03:00
42f47f51b5
server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4
2021-03-07 02:46:38 +03:00
aea9e8efa2
server: sv_validate_changelevel is deprecated now and disabled by default
...
If anyone wants this feature back, use +sv_validate_changelevel 1 in command line.
2021-03-07 02:20:30 +03:00
585ae28dd2
server: fix some int <> unsigned int conversions
2021-03-07 02:00:46 +03:00
fa555c1f09
server: add hardcoded list of chapters for HL, BS and OF, same as GoldSrc
...
Fix incomplete comment in save file when server DLL provides SV_SaveGameComment.
Fix possible buffer overflow when reading comment from save file.
2021-03-01 19:53:17 +03:00
Ivan Avdeev
012d1fa8bd
fix USE_MMAP usage
...
should fix CI failures
2021-02-26 16:04:45 +03:00
Ivan Avdeev
1b426b67e7
partially fix amd64 build on windows
...
Quality of this commit is questionable. I have no idea whether what I did
here makes sense or not.
But it compiles and runs (provided with hlsdk-xash3d amd64 build, which
is another story).
This omits necessary waf changes that are necessary to make a valid
64-bit build. Apparently it's not enough to just pass `-8` on Windows,
you also need to hack wscript to add `x64` target to MSVC. I'll do that
later when I figure out how.
This change is a precursor for RTX Vulkan effort --
VK_KHR_ray_tracing_pipeline and friends are only available on 64-bit
nvidia drivers (no idea about AMD, pls send GPUs onegai).
2021-02-26 16:04:45 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
1332381e2d
engine: server: simplified strings operations.
2020-12-29 20:20:25 +03:00
ce1fc386a2
engine: server: reformat SV_Init
2020-05-02 19:14:23 +03:00
77bebe3000
engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
2020-05-02 19:08:43 +03:00
87340ceca8
engine: server: fix godmode behavior.
2020-03-12 05:48:51 +06:00
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
303a88730c
server: fix crash when sorting entities on watcom libc
2020-02-08 23:15:40 +07:00
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
bbd033c254
lib: restore dll loader support
2020-01-19 07:38:37 +07:00
0fe18ae6dc
engine: fix -Wmaybe-uninitialized
2019-12-24 02:47:51 +03:00
e11a08064d
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
2019-12-23 06:48:17 +03:00
4a56dfcd00
engine: fix extra zeros in %0
2019-12-23 06:29:20 +03:00